A great deal of my storytelling happens while I drive or walk or try to sleep. In other words, it usually has an audience of one... me. So, there's a great deal I've thought about that hasn't gotten written down, and I kind of expect that it won't at this point.
A biggie is my "Twin Exiles" from Panthelia. I've written a bit with them, and a tiny part of the origin story is buried within the blog, but they're one of the major stories that has taken up space in my head for the last 2-3 years.
It's something of a "buddy pic" as it were. Centina and Adalain.
Centina is an exiled Ulurakith warrior. (A matriarchal society, very traditional.) Why exiled? Because she found out she is also a mage. A really... really powerful one. Insanely powerful. But, mages are bad, so momma threw her out of the family on her 15th birthday.
Arsiana? She's a fairly young black dragon, but the dragons in this world are capable of turning into a human form. She's also become the mentor and best friend of Centina. Obviously, there's a great deal more to the story, but that will wait on me actually... writing.
Centina on the left, Arsiana on the right :)
Picture courtesy of Furryjackal :)
As the title says, I'm interested in this and that and the other thing. History, games (including wargames), comics, fantasy, scifi and who knows what else.
Sunday, June 23, 2019
Tuesday, February 05, 2019
The Armor Shop.
Just a bit of silliness. A plot bunny that hit me while driving. I've never had much of a touch with humor, but hopefully it will give at least a small chuckle. It's part of my larger Ulurakith universe, but honestly, it's purely standalone. New characters, the whole works. Dunno if I'll ever come back to these three. A very rough story, but hey. (Rough as in non-polished. Not as in dark and dreary. )
The Armor Shop
The Armor Shop
While no one would
have ever considered Ravenspeak to be one of the more pleasant town's
they'd visited, it did have a certain reputation. You could buy
pretty much anything you wanted there. Much of it was brought in by
the ships stopping at the port, but there was also an active crafters
industry in town who made and sold a wide variety of items.
One part of town to
buy those items was in the southeast. It was a little bit run down,
but you wouldn't really call it bad, and the local toughs weren't a
problem. They'd long since learned that most of the people who lived
and worked here were far too tough to be worth messing with. After
all, spending all day pounding iron on the forge tended to make you
tougher than most wannabe troublemakers.
In the middle of
the block was a shop with a neatly painted sign above the door
“Women's Armor.” Inside, Walchyra was sitting behind the counter
working on her ledger. Today was Tuesday, which meant that it was
“Shop Day.” Most other days, she would be at her forge, but on
Tuesdays she would open the shop and take the opportunity to keep her
ledgers up to date.
Walchyra looked up
when the door opened, and could hardly stifle a groan. The man who
had just walked into the store had every sign of being one of “those”
customers. His clothing just screamed “entitle noble brat.”
His silken shirt was open down the front just enough to advertise
that the guy hadn't worked a day in his life. The rapier at his side
was so flimsy that Walchyra wouldn't have trusted it to put a hole in
rotted bark, and his heroic attempt to grow a beard was wispier than
a cloud during the summer drought.
She put on her
best saleswoman face and asked “May I help you sir?” At first,
the fop didn't respond to her, but instead looked around the shop,
examining the pieces of armor on the walls. She had helmets and
legplates and some breastplates and even a suit of mail. The man
looked at each of them and shook his head.
Finally, he turned
to her. “I was told that you made the finest women's armor in
town. Unless you keep your superior stock where it cannot be stolen,
I would have to consider your reputation to be overstated.”
“No, you will
not grab the mace from behind the counter and brain this idiot,”
she thought as she tried to collect her temper.
“Well, as for the
reputation, I try to let my work speak for itself. However, these
are just odd sample pieces. I normally make each piece
individually,” she said.
He seemed to
brighten up a bit. “Oh! So this is just the leavings for the
public. Perhaps you can make what I want then. You see, the woman I
am courting has the odd desire to be a warrior. You realize, I would
not normally associate with such a thing, but she does have
certain... charms you might say.”
“Oh, so he's
after her money or her body... or both.”
Walchyra nodded,
and the man took that as an excuse to ramble on. “I would like to
gift her with a piece of fine armor. Would that be possible?”
“Oh, absolutely.
Of course, we'd have to her come in, figure out what her size is so
that I could make something suitable. What kind of armor did you
have in mind? Full plate mail? Scale mail?”
The man looked
astonished when he heard that. “Plate mail? Oh, no, no, that
wouldn't do at all. That wouldn't be remotely feminine. She is
truly a most beautiful creature and such armor would hide her best
features! No, I would like the sort of thing the Ulurakith wear.”
“Oh, sweet
Nerlana. The Ulurakith? One tribe ruled by a line of warrior queens
two oceans away and every foppish idiot thinks he knows how they
dress?”
“Sir, I have
never seen Ulurakith armor, so I am unaware what you have been told.”
The fop looked down
at her. “Well, perhaps you have not. After all, you are unlikely
to have read widely after all. They are a wild tribe of women and
they wear the most enchanting armor. It's a light metal top, barely
enough to make it legal for them to go out into public. Then a bare
hint of a skirt and knee boots. In fact, I believe I have an
illustration in this book.”
He reached around
in his bag and pulled out a book and it opened immediately to the
page in question. “Yup, the spine of the book is cracked to
that exact page. Again.”
“Sir, you
obviously don't truly love this woman, do you?”
The man's eyes
nearly flew out of his face. “How dare you say such a thing? I do
indeed love my sweet Lurana! How could you say something like that! I
should have you...”
Walchyra cut him
off. “Well, you obviously don't love her if you want to buy her
this kind of armor!”
The fool calmed a
bit, figuring that this was just some kind of a peasant way to haggle
with him about the price and sell him something more expensive.”
“I see, you think
it needs gold trim or the like?”
“No, I said you
don't love her, because this isn't armor at all. Just look at this.
It hardly protects anything. Her stomach is wide open, one good
sword thrust and she'll either have a huge scar, or more likely
she'll be thrown into a grave somewhere. Armor is meant to protect
you, not be something which a woman wears when she wants to take
someone to bed with her!”
The man looked
crestfallen, but to her surprise, he didn't simply turn away and
storm out. Instead, he went over to the wall and started looking
closely at one of the breastplates hung there. She could hear him
muttering. “Indeed, the foul mouthed peasant may have a point.
Sweet Lurana might not take to such a thing well. Perhaps I
should...” With that, he reached up to the breastplate and
started caressing it.
Walchyra sighed
and went back behind the counter. She longed to grab her trusty
mace, but instead she reached out and pulled out another breastplate.
This one was a bit unusual, in that it had two large protrusions in
the armor where a woman's breasts would be.
The fop turned and
when he saw it, his eyes gleamed. “Yes! Exactly! Perhaps your
reputation is deserved after all! This would be outstanding!”
“No sir, in
fact, I got this out to show you why this would be such a bad idea.”
The man looked at
her puzzled. “Why would this be a bad idea? After all it covers her
up, just like you said!”
“Sir, I'm going
to put this armor onto this wooden stand over here. I'd like you to
take your rapier and drive it into her chest.”
The man awkwardly
pulled out his rapier, and with a very rough strike aimed for her
chest. The point of the blade hit along the side of one of the
protrusions, and the point of the sword drove into the armor, right
in between the breasts.
“You see sir,
that kind of armor can just end up slipping a blade into the center
of a chest. Ideally, you'd like the armor to slip the point of the
blade away from the person.”
“But, then what
kind of armor would you have a woman wear? You say you make women's
armor? What is it?”
Walchyra smiled.
“Actually, it's not all that different from men's armor. There are
a few places where you need to shape it differently, and there is a
trick in that, especially for certain women. Otherwise, it's pretty
much the same.
The man turned and
left without another word, which she honestly found to be a relief.
Six weeks later
It was once again store day, and once again, Walchyra looked up when
she heard the door open. This time, it was a tall woman with long
blonde hair. One look at her arms made it clear that she was used to
work, and Walchyra suspected that the sword on her belt was much more
than decorative.
“May I help you?” she asked.
“Why, yes. I hear that you make the best women's armor that there
is? I mean, I've been so looking forward to it. I used to be engaged
to this idiot Penves, but that wasn't ever really my choice don't you
know! It was my parents idea. Anyway, he promised to get me new
armor from you! I mean, I have armor, but I've gotten so tall that
it doesn't fit so well as I would want. I think I'll give it to my
little sister, but then I need something good to replace it.”
Walchyra found herself liking the woman, despite the fact that she
evidently had no need to breath while talking.
The woman plowed on “Well, you know, like I said, Penves was
going to get me something here, but instead he got something stupid.
I mean, he went on about how the Ulurakith are the greatest warriors
and all of this, but that armor he got me was so, so stupid! Maybe
it would have worked at the beach, but on a battlefield? I would
have been better off naked. At least no worse, though it was about
the same I guess. Anyway, that just wasn't good at all. That's not
why he's my ex-fiance though, my parents found out that he was off
with some barmaid! He had the gall to blame me, because I refused
to... well anyway, you get the point. But, all of that, I need
armor, and so what do you have?”
“Well ma'am, what I have on the walls here are samples. If I were
to make you something, it would be made just for you, so we can get
the size right. But, judging by your sword, I would say you want
something fairly heavy duty. Like this breastplate over here. Of
course, we would also do leggings and the like, but this would be the
start.”
She took it down and handed it to the woman. The woman looked at
it, and checked the weight. “Oh, I like this. It's nice and heavy,
heavy enough to be good protection, but not so heavy that it would
slow me down. “ She rapped the steel with her knuckles “Seems
like a good quality of steel too, I like that ring. Now you
mentioned leggings?
“Yes ma'am,” said Walchyra. She went across the room and
pulled a pair of leggings off the wall. They were leather pants with
metal plates attached at key points to provide a bit more protection.
The woman examined the leggings, and checked the quality of the
leather as well as the way the plates were attached to it. When she
got to the top, she stopped and felt it a second time.
“Wait, could this be?”
Walchyra grinned. “Yes, pockets.”
“You ARE the best women's armor maker in town!”
Saturday, January 19, 2019
Evil and Villainy (Spoilers abound, be aware)
It's been awhile, but once again I return to this long lost bit of the internet to muse and be ignored. As the title suggests, there will be spoilers here, especially for RWBY (as the last 2 week's episodes are what sent me down this road.) I'll also talk a bit about the nature of Terra from Teen Titans, and who knows where else I'll meander.
(I told you, RWBY spoilers.... if you haven't seen through V6 E12, be warned)
Many things have happened in RWBY the last few weeks, but the one that got my attention was a very particular aspect of the battle between Blake and Yang on one side, and Adam on the other. After all this time, Adam Taurus finally "unmasked" himself and we saw his face. A face that has been tattooed with "SDC" (Schnee Dust Company presumably).
Now, Adam has been one of the clearest out and out villains the show has. A man driven by rage and anger, a faunus who deeply feels the offenses against his people and lashes out as brutally as he can. Now, this isn't new for the character. We've seen the seething rage in him almost from his introduction, and we've certainly seen it grow over the last couple of seasons into a deep froth. He's Magneto at his coldest and angriest, but perhaps even more so.
Yet, at the same time, seeing the tattoo, and seeing the casual persecution of the faunus throughout the series, it's clear that he has become a villain who was broken by others. The lash of persecution has driven him beyond the brink. He's certainly still evil, and his actions drive that point home time and again.
This seems to be a constant in our literary development of villains any more. Villains have a "reason" a cause. They were in some way, created by the malice of others. Anakin may have been troubled, but he was not driven past the edge until the death of his mother and the manipulation of Palpatine and so forth.
It's been interesting to watch the evolution of Terra in the Teen Titans. If you go back and read the original "Judas Contract" series in the comic, she's portrayed as being pretty much a "bad seed." Yes, she worked with Slade, but you get the sense that the malice, anger and evil that lived within her was part of her very nature. In more recent versions (From the 90's Teen Titans and the more recent DC Animated Movie of the Judas Contract), she's much different. She's troubled, but fundamentally manipulated into her evil by Slade, and in one form or another finds a level of redemption.
Is evil from within or without? The answer is often... yes. That is to say, there are people who are broken by circumstance and manipulation and are twisted into being something else. So certainly, a villain like Adam is a very real thing. We can look at history and find any number of examples of people who are like that.
Yet, it's also easy to find people in history who are drawn down an evil path on their own. Perhaps by their own boundless ambition, or maybe even by something which is just "wrong" within them from first causes. To ignore those things is to shift blame and responsibility. To say "every villain is a victim" is facile and ignores the darkness which lies in man's soul.
There is a place in both, so this certainly isn't meant a complaint about Adam. He is what he is.
The evil of Salem is a bit harder to fully grasp, because there are so many ingredients to the stew. Her Rapunzel like origin certainly hurt her, but so much was driven by her rage at Oz's death. Her natural and profound sorrow was transformed into anger and a sense of being ill used by the world. Then, she turned herself into a catspaw between the dark and light, and eventually "fell into the darkness" entirely. Is she victim or villain? It's... hard to say. A bit of both really.
This is something I struggle with in my own writing and creating of villains. I may never actually write these stories, but I can give a short precis to get the idea across (a great deal is in my head, but I rarely write. It is what it is.)
One of the major characters in my current thinking of the world of Panthelia is Centina. She's a child of the Ulurakith (like Alelneia, but not from the same family.) Now, the Ulurakith are a bit of a mixed people. They have some noble qualities, and some very troublesome ones. That's intentional. One thing about them is that they are great believers in physical strength and ability, and almost turn it into an idol. The flip side is that they not only distrust magic, but actively despise it. It's evil, untrustworthy and the like.
However, in Panthelia magic is something which can arise in certain people for no fully understood reason. It's almost parallel to mutants in the Marvelverse (at least in that respect.) What do you do if you are a people that loathes magic and a child with affinity arises? Well, Centina is one of those kids. She was already a bit suspect in that for an Ulurakith, she was small and scrawny as a child, terrible in a people that idolizes strength.
How did her mother respond? Well, she turned upon her own flesh and blood. She was duty bound to raise the child until age 15, but from that point, she threw Centina out, and did everything she could to make Centina outcast in her little community. There were a very few who disagreed, but Centina, almost in despair, chose to simply leave town, desperate and alone.
Is mommy dearest a villain? Most certainly. Her motives are such an overweening attachment to the traditions of the Ulurakith that she turned upon her own daughter. So, her evil was born of both the internal and the external.
On the other hand, you have Barakan, a dragon who is determined to be the top dog (er, dragon.) He's not even really sure what he wants to do with that power, but he knows he deserves it. His evil is more or less internal. It's boundless ambition, even if undirected. (He does have some yes-dragons who speak in his ear and reinforce that inanity, but they're only pumping up what was already there.)
There is a place for both in stories.
I may post up some more later on Centina and momma, as she's a pretty hard character to get your mind around, and raises other tricky questions.
Well this meaningless ramble is over.
(I told you, RWBY spoilers.... if you haven't seen through V6 E12, be warned)
Many things have happened in RWBY the last few weeks, but the one that got my attention was a very particular aspect of the battle between Blake and Yang on one side, and Adam on the other. After all this time, Adam Taurus finally "unmasked" himself and we saw his face. A face that has been tattooed with "SDC" (Schnee Dust Company presumably).
Now, Adam has been one of the clearest out and out villains the show has. A man driven by rage and anger, a faunus who deeply feels the offenses against his people and lashes out as brutally as he can. Now, this isn't new for the character. We've seen the seething rage in him almost from his introduction, and we've certainly seen it grow over the last couple of seasons into a deep froth. He's Magneto at his coldest and angriest, but perhaps even more so.
Yet, at the same time, seeing the tattoo, and seeing the casual persecution of the faunus throughout the series, it's clear that he has become a villain who was broken by others. The lash of persecution has driven him beyond the brink. He's certainly still evil, and his actions drive that point home time and again.
This seems to be a constant in our literary development of villains any more. Villains have a "reason" a cause. They were in some way, created by the malice of others. Anakin may have been troubled, but he was not driven past the edge until the death of his mother and the manipulation of Palpatine and so forth.
It's been interesting to watch the evolution of Terra in the Teen Titans. If you go back and read the original "Judas Contract" series in the comic, she's portrayed as being pretty much a "bad seed." Yes, she worked with Slade, but you get the sense that the malice, anger and evil that lived within her was part of her very nature. In more recent versions (From the 90's Teen Titans and the more recent DC Animated Movie of the Judas Contract), she's much different. She's troubled, but fundamentally manipulated into her evil by Slade, and in one form or another finds a level of redemption.
Is evil from within or without? The answer is often... yes. That is to say, there are people who are broken by circumstance and manipulation and are twisted into being something else. So certainly, a villain like Adam is a very real thing. We can look at history and find any number of examples of people who are like that.
Yet, it's also easy to find people in history who are drawn down an evil path on their own. Perhaps by their own boundless ambition, or maybe even by something which is just "wrong" within them from first causes. To ignore those things is to shift blame and responsibility. To say "every villain is a victim" is facile and ignores the darkness which lies in man's soul.
There is a place in both, so this certainly isn't meant a complaint about Adam. He is what he is.
The evil of Salem is a bit harder to fully grasp, because there are so many ingredients to the stew. Her Rapunzel like origin certainly hurt her, but so much was driven by her rage at Oz's death. Her natural and profound sorrow was transformed into anger and a sense of being ill used by the world. Then, she turned herself into a catspaw between the dark and light, and eventually "fell into the darkness" entirely. Is she victim or villain? It's... hard to say. A bit of both really.
This is something I struggle with in my own writing and creating of villains. I may never actually write these stories, but I can give a short precis to get the idea across (a great deal is in my head, but I rarely write. It is what it is.)
One of the major characters in my current thinking of the world of Panthelia is Centina. She's a child of the Ulurakith (like Alelneia, but not from the same family.) Now, the Ulurakith are a bit of a mixed people. They have some noble qualities, and some very troublesome ones. That's intentional. One thing about them is that they are great believers in physical strength and ability, and almost turn it into an idol. The flip side is that they not only distrust magic, but actively despise it. It's evil, untrustworthy and the like.
However, in Panthelia magic is something which can arise in certain people for no fully understood reason. It's almost parallel to mutants in the Marvelverse (at least in that respect.) What do you do if you are a people that loathes magic and a child with affinity arises? Well, Centina is one of those kids. She was already a bit suspect in that for an Ulurakith, she was small and scrawny as a child, terrible in a people that idolizes strength.
How did her mother respond? Well, she turned upon her own flesh and blood. She was duty bound to raise the child until age 15, but from that point, she threw Centina out, and did everything she could to make Centina outcast in her little community. There were a very few who disagreed, but Centina, almost in despair, chose to simply leave town, desperate and alone.
Is mommy dearest a villain? Most certainly. Her motives are such an overweening attachment to the traditions of the Ulurakith that she turned upon her own daughter. So, her evil was born of both the internal and the external.
On the other hand, you have Barakan, a dragon who is determined to be the top dog (er, dragon.) He's not even really sure what he wants to do with that power, but he knows he deserves it. His evil is more or less internal. It's boundless ambition, even if undirected. (He does have some yes-dragons who speak in his ear and reinforce that inanity, but they're only pumping up what was already there.)
There is a place for both in stories.
I may post up some more later on Centina and momma, as she's a pretty hard character to get your mind around, and raises other tricky questions.
Well this meaningless ramble is over.
Sunday, July 16, 2017
Why I'm reading more manga
For about the last year or so, I've found myself reading more manga than American Comics. In fact, it's not even especially close. Why is that?
Well, I'm sure that I can pinpoint various reasons, including some things I said way back when this blog was more or less active, but I think it comes down to a few things. I'm just meandering and writing off the cuff here, so take it as it is.
First off, I enjoy that manga is so much more self contained than comics from the Big Two. Once upon a time, I really enjoyed the expansive universes that Marvel and DC had, where you had all kinds of characters across all kinds of books doing all kinds of things. There's still something neat about that, but frankly, I think it causes more headaches than anything.
I imagine a part of it is the simple marketing aspect. You want to push a new character? Give them a cameo in a bigger book! Who cares if it really fits that book or not, you need to find a way to work them in!
The deeper problem though is that it really creates way too much opportunity to crush the narrative flow. I've commented before on the problems that big events create on books. A book can really be cruising along, and then here comes the big event, and things start changing. It's worse when the entire universe gets rebooted. (See: DC).
On the other hand, most manga tends to be self-contained stories. The author is much more free to tell the story that they want to. They can build it, and bring it to a satisfying end on their own terms. I just read Servant x Service not long ago, and in the final volume, the author brought it to a very clean, unrushed ending, with the major subplots all dealt with in a very satisfying way. I'm sure manga authors get more than a few "editorial suggestions" along the way, but they don't seem to be nearly as destructive or disruptive as being part of the shared universes of Marvel and DC.
Of course, this is helped a great deal by the fact manga titles are closely tied to the author. If you're reading a Big Two book, you never know when the author or penciller will get changed for some unfathomable editorial reason, with who knows what results. You don't get that with manga in the same way. That helps again with the whole "keeping the narrative flow" idea.
Secondly, I do believe I'm getting fairly close to being heroed out. Oh, I still like the movies, and some of the manga I read are "heroic", but Manga have a great deal more freedom to be about pretty much anything. I've hugely enjoyed manga lately about "Love, grief and baseball", "Competitive Japanese game with cards," and "Working in a prefectural office" lately*, as just a few examples.
I imagine that largely goes to the fact that I've always been more interested in the characters than heroism or the like, and some of these books are fantastic character studies.
Now, I realize, that a great deal of what I've said here likely also applies to at least some Indie comics here in the US. A great deal of the Indie stuff I've seen has just been another guy's take on superheroes (Astro City, Irredeemable for instance), but I know that there's other stuff out there,and if you have suggestions, feel free to post them, I'm always willing to gake a gander.
* Cross Game, Chihayafuru, Servant x Service
Well, I'm sure that I can pinpoint various reasons, including some things I said way back when this blog was more or less active, but I think it comes down to a few things. I'm just meandering and writing off the cuff here, so take it as it is.
First off, I enjoy that manga is so much more self contained than comics from the Big Two. Once upon a time, I really enjoyed the expansive universes that Marvel and DC had, where you had all kinds of characters across all kinds of books doing all kinds of things. There's still something neat about that, but frankly, I think it causes more headaches than anything.
I imagine a part of it is the simple marketing aspect. You want to push a new character? Give them a cameo in a bigger book! Who cares if it really fits that book or not, you need to find a way to work them in!
The deeper problem though is that it really creates way too much opportunity to crush the narrative flow. I've commented before on the problems that big events create on books. A book can really be cruising along, and then here comes the big event, and things start changing. It's worse when the entire universe gets rebooted. (See: DC).
On the other hand, most manga tends to be self-contained stories. The author is much more free to tell the story that they want to. They can build it, and bring it to a satisfying end on their own terms. I just read Servant x Service not long ago, and in the final volume, the author brought it to a very clean, unrushed ending, with the major subplots all dealt with in a very satisfying way. I'm sure manga authors get more than a few "editorial suggestions" along the way, but they don't seem to be nearly as destructive or disruptive as being part of the shared universes of Marvel and DC.
Of course, this is helped a great deal by the fact manga titles are closely tied to the author. If you're reading a Big Two book, you never know when the author or penciller will get changed for some unfathomable editorial reason, with who knows what results. You don't get that with manga in the same way. That helps again with the whole "keeping the narrative flow" idea.
Secondly, I do believe I'm getting fairly close to being heroed out. Oh, I still like the movies, and some of the manga I read are "heroic", but Manga have a great deal more freedom to be about pretty much anything. I've hugely enjoyed manga lately about "Love, grief and baseball", "Competitive Japanese game with cards," and "Working in a prefectural office" lately*, as just a few examples.
I imagine that largely goes to the fact that I've always been more interested in the characters than heroism or the like, and some of these books are fantastic character studies.
Now, I realize, that a great deal of what I've said here likely also applies to at least some Indie comics here in the US. A great deal of the Indie stuff I've seen has just been another guy's take on superheroes (Astro City, Irredeemable for instance), but I know that there's other stuff out there,and if you have suggestions, feel free to post them, I'm always willing to gake a gander.
* Cross Game, Chihayafuru, Servant x Service
Monday, June 05, 2017
Panthelia: Bound
A quiet morning, and a bit of a ficlet here. This is the Origin of my world of Panthelia. As with most things, it's very much a WIP, but it's really something to set up the overall cosmology.
Special trivia challenge: Who can figure out what movie characters the two brothers are based on? Bwahahahhahaha. I'll answer later.
++
Special trivia challenge: Who can figure out what movie characters the two brothers are based on? Bwahahahhahaha. I'll answer later.
++
The two beings were ancient
beyond telling, yet they were neither source nor beginning. When
they came into being, there was already existence, there was already
life. Neither fully understood his nature, but simply knew that they
were the only two beings of their nature in the universe.
When they awakened, they
found a great multitude of worlds that already teemed with life
spread across the stars. The inhabitants of those worlds were varied
and fascinating to the two brothers, for that is how they'd come to
think of one another.
For many eons, the brothers
were well content to watch and observe the countless worlds. They
debated endlessly why one world took one path, while others branched
out in different ways. They saw worlds destroy themselves in
mindless fury, while others would overcome all the challenges of
hatred and survive another day, another year, another eon.
In time, the simple sport
of watching the countless worlds began to lose some of its appeal,
and the two brothers decided it was time to start experimenting on
the worlds. At first, many of their actions were small and subtle,
and they delighted in watching the ripples of their work bring
changes to the worlds they experimented on.
This game went on for many
more centuries, with the brothers endlessly debating the consequences
of one action or another. They shaped worlds to their liking again
and again. On one world, they would fill it with magic, to see how
the people of that would would cope with such awesome power. On
another world, they would strip it of all magic, that they might
observe how people built a world on understanding, craft and
artifice.
One day, a new debate
arose between the brothers: “Could a world escape the bounds of a
tight and devastating fate?” Long they debated, but both knew
where the debate would end. There would need to be a world with a
fate of devastation and destruction laid upon it. They would weave
the fate to create a time where that fate could be challenged, and
see where it led.
They found a world, one
that already had life, but they began to reshape it to their whim.
It had been a world with weak magic, but they poured more and more
power into that world, concentrated it, and then tied it behind a
strong but fragile barrier. Would would this world do with that
power? They filled the world with magical creatures, who would live
side by side with humanity. They brought dragons from a far distant
world, and filled them with yet greater power, the power to speak and
reason. They might be shepherds or wolves, as their whims would lead
them.
Yet, the dragons were not
the centerpiece of their experiment, but one part. The centerpiece,
those upon whom fate would be focused, would be the Ten. Ten people,
some with great power, some with none, but all of them chained by
fate in one form or another. Men and women of joy and tragedy,
vision and blindness, power and helplessness. They were bound and
chained by fate, yet the last of them would be the one who would have
a moment, the least opportunity to sunder those shackles and avert
destruction.
For those ten, a great hall
was built, nowhere and yet between everywhere, a place where the Ten
could abide while the experiment continued. From the day they passed
from this world until the day the experiment ended, they would remain
in the Hidden Hall. Was this a blessing or a curse? The brothers
cared little. They people they watched were but the subjects of
their experiments.
Would those Ten stand or
fall? Would that world stand or fall. To the brothers, it was simply
a question they would use to pass the time. However, to the people
of that world, bound by that fate, it was something far greater. It
was their own lives and loves, their own joys and sorrows which they
played with.
In all their debate, the
brothers did not consider what rage the people of that world might
show them in time. What is more, they had long forgotten to consider
a simple question: “If the brothers were not the first, then what
was?”
Sunday, June 04, 2017
What anime character do you fear?
Yesterday, I managed in my usual klutzy fashion to knock the DVD case for Crest of the Stars off my shelf. Well, it popped open and disk 1 fell out. I glanced at the disk and noticed that there was a scratch on the disk. Well now, what do you do? I threw it into the player to see if it would still work.
Where did that end? Well, I ended up mainlining all of Crest. (On to Banner!) I'd forgotten just how much I love that series, and well, away we go.
In any case, I was talking about this last night to the guy who'd originally gotten me to watch Crest/Banner, and mentioned that I hadn't caught how intense Lafiel's death-glare is in Crest before. Likely that's because I now know just how scary she can be from Banner 2, and can see the signs in her confrontation with Febdash.
Long story short, that brought up the question "What anime characters do you really not want to make mad at you?" Honestly, that's a bit of an odd question. There are lots and lots and lots of anime characters who have the power to just entirely wipe you off the face of the earth... yet there are fewer who have the ability to excite a level of existential dread "I'm doomed!" The kind of enemy you will always be looking over your shoulder for, even if you think you've gotten away.
So, in any case, I have been thinking of the list, and here are some thoughts. Now, this will simply be heroes and tweeners. Of course, you know the villain is going to be out for your hide.
1) Lafiel: Crest/Banner of the Stars.
People who haven't seen Crest/Banner might not think of Lafiel as so scary. She's young, thin, almost waifish. Surely someone who looks like this can't be dangerous:
She's honestly kind of adorable (and shows us why we call this show "Elves in Space")
On the other hand:
Urk! Same series (Crest of the Stars) but that's what you get when you upset her. Don't ever think of upsetting an Abh. Just don't.
2) Roy Mustang (Full Metal Alchemist). What do you get when you have a pyrokinetic who knows how to hold a grudge? (Spoilers here if you haven't seen FMAB)
He's perhaps the perfect example. The man has a serious grudge, the power to back it up, and that enjoyment that comes from seeing his revenge done,
3) Shiroe (Log Horizon)
This one is a bit weird. He's never killed anyone, and quite frankly, with the rules of the world, he can't. (Well, it's a trapped in a video game world, so anyone he does kill just gets rezzed.) That said, he's called the Villain in Glasses for a reason. He's usually at least 3 steps ahead of anyone, and doesn't much mind humiliating or breaking you in the process. Utterly ruthless, but thankfully he's on the side of the angels.
Sadly, this vid is not the best Shiroe moment (I'd say that's when he creates the Round Table), but it's good. Oh, Krusty gets an honorable mention. In Log Horizon, always beware the people in glasses. Always.
Maybe I'll put up some more as I think of them.
Remember, the idea isn't simply "the one who can kill you dead in a messy way." We've got plenty of those from Kenshiro onward, but the ones who inspire that unholy fear that reaches into the depths of your lower colon.
(Honorable Mentions off the top of my head: Harlock, Emeraldas, Mirya Parino, Rally Cheyenne, Rally Vincent, Sylia Stingray.)
Where did that end? Well, I ended up mainlining all of Crest. (On to Banner!) I'd forgotten just how much I love that series, and well, away we go.
In any case, I was talking about this last night to the guy who'd originally gotten me to watch Crest/Banner, and mentioned that I hadn't caught how intense Lafiel's death-glare is in Crest before. Likely that's because I now know just how scary she can be from Banner 2, and can see the signs in her confrontation with Febdash.
Long story short, that brought up the question "What anime characters do you really not want to make mad at you?" Honestly, that's a bit of an odd question. There are lots and lots and lots of anime characters who have the power to just entirely wipe you off the face of the earth... yet there are fewer who have the ability to excite a level of existential dread "I'm doomed!" The kind of enemy you will always be looking over your shoulder for, even if you think you've gotten away.
So, in any case, I have been thinking of the list, and here are some thoughts. Now, this will simply be heroes and tweeners. Of course, you know the villain is going to be out for your hide.
1) Lafiel: Crest/Banner of the Stars.
People who haven't seen Crest/Banner might not think of Lafiel as so scary. She's young, thin, almost waifish. Surely someone who looks like this can't be dangerous:
She's honestly kind of adorable (and shows us why we call this show "Elves in Space")
On the other hand:
2) Roy Mustang (Full Metal Alchemist). What do you get when you have a pyrokinetic who knows how to hold a grudge? (Spoilers here if you haven't seen FMAB)
He's perhaps the perfect example. The man has a serious grudge, the power to back it up, and that enjoyment that comes from seeing his revenge done,
3) Shiroe (Log Horizon)
This one is a bit weird. He's never killed anyone, and quite frankly, with the rules of the world, he can't. (Well, it's a trapped in a video game world, so anyone he does kill just gets rezzed.) That said, he's called the Villain in Glasses for a reason. He's usually at least 3 steps ahead of anyone, and doesn't much mind humiliating or breaking you in the process. Utterly ruthless, but thankfully he's on the side of the angels.
Sadly, this vid is not the best Shiroe moment (I'd say that's when he creates the Round Table), but it's good. Oh, Krusty gets an honorable mention. In Log Horizon, always beware the people in glasses. Always.
Maybe I'll put up some more as I think of them.
Remember, the idea isn't simply "the one who can kill you dead in a messy way." We've got plenty of those from Kenshiro onward, but the ones who inspire that unholy fear that reaches into the depths of your lower colon.
(Honorable Mentions off the top of my head: Harlock, Emeraldas, Mirya Parino, Rally Cheyenne, Rally Vincent, Sylia Stingray.)
Wednesday, May 10, 2017
Twin Exiles: Prologue
Well, in the last couple days, a few plot bunnies have decided to be born, and this is the start of the story that drags them together. This is all part of a larger universe I have of Panthelia. I have a number of stories here, but quite frankly, the older stories need to be rethought from moment one.
In any case, I figured I may as well use this dusty blog to put up bits and pieces as I write.
In any case, I figured I may as well use this dusty blog to put up bits and pieces as I write.
Twin Exiles
Prologue
There are few highlights in the growth
of a young dragon more dramatic than the first time it's allowed to
fly beyond the bounds of the Eyrie. Yet, it's an intensely private
moment as well. Maybe it was because there were so few young
dragons. There was a natural temptation to make that first flight a
community event, a kind of “coming out party” for the new flier.
However, the traditions of the Eyrie were clear. The young dragon
would be allowed to choose its own path. The parents may want to
fuss and fly protective circles, but not even they were allowed to
interfere in the first flight.
Arsiana stood alone at the edge of
the cliff, her shoulder length hair whipping in the wind. She looked
like many other ten year old girls, except for that hair. Her raven
black hair had a slight metallic sheen to it, a color you would not
find in humans. It contrasted with her pale skin, but matched her
deep black eyes.
Arsiana took another look over the
cliff, at the ground far below her. She didn't feel a single bit of
fear, but instead she was filled with excitement. She was going to
soar into those clouds, and see a world that she'd never seen with
her own eyes.
She smiled and concentrated slightly,
placing her hands together in front of her, palm to palm. She was
quickly surrounded by an inky black cloud, and within that cloud, she
began to grow and change. Where there had been a little girl, there
now stood a dragon. She wasn't an especially large dragon to be
sure, only about ten foot from nose to tail, but she was still young,
and had many years left to grow. She was covered in metallic black
scales, and a hint of her black hair remained as a mane on the back
of her head.
She extended her black wings and
jumped off the cliff, catching herself in the winds which swirled
about the high mountain of the Eyrie. She'd been told that the wings
couldn't truly carry her, they were too small, too weak to carry her
weight. However, the wings were a part of the magic of dragonflight.
Dragons who'd lost their wings in a fight or an accident found
themselves unable to fly ever again. Arsiana's wings did not fail
her. She soared across the sky, exulting in the pure joy of her very
first flight.
She looked down at the ground far
below her. She was flying above a forest which ran on both sides of
a small river. There was a small clearing in the woods, and she
could make out the buildings far below her which marked it as a town
of some kind. She no sooner saw that town, and an irresistable urge
came over her. She needed to go down to that town and look at it.
The need to see this town cried out in her mind.
She angled her flight down, and
started to descend to the town far below her. Slowly but surly, the
details of the town filled her vision. She knew it wasn't one of the
great cities of the humans, she'd been told that none of them were
close enough to the Eyrie for her to reach in the short time she'd
been flying.
What was she looking for? She really
had no idea. It was something important, but she had no idea what.
She landed in the courtyard of the town, not really noticing the
surprised reactions of the townspeople. If she'd been looking
closely, she might have noticed that many of them seemed nervous, and
a couple of them looked to where they kept their weapons.
Arsiana never noticed these things,
because she was focused on a single house in town. It wasn't a large
or grand house, but it was somehow important to her. Slowly, the
head of a young girl appeared in one of the windows. She looked to
be a little younger than Arsiana did when she was in her human form.
Is this what she was looking for? Arsiana looked again, and the girl
looked back at her. Their eyes met, and in that moment, Arsiana
knew: this wasn't the one. This isn't what was calling her, but
somehow, some way, she was connected to it.
After a few moments, Arisiana decided
that her parents were likely getting a bit nervous about where she
was. She jumped into the air, and began the long, slow climb back to
the Eyrie. Mother had promised that they'd have all of her favorites
for dinner tonight, and she could almost smell the roast mutton
already.
++
A young girl watched the black dragon
ascend into the sky. “Mother? Why did that black dragon come here?
Why was it looking at Cerena's house?”
The queen knelt down next to her
daughter “I don't know Alelneia, it seemed to be looking for
something.”
++
Nerlana, High Queen of the Dragons
watched as the young black dragon flew up over the edge of the
launching cliff. “The poor dear, she looks tired. She must have
flown all the way to the ground.”
She watched as Arsiana turned back
into her human form, and ran into the arms of her proud mother.
“It's been a good day. It's been too long since we've had a first
flight,” she thought. “I just hope that the rest of her days are
filled with joy, instead of something worse...”
Even as that thought entered her mind,
she noticed something. She looked closely at the young girl with her
ancient gold eyes. The child had returned bearing the mark of fate.
Only the eyes of a gold dragon could see that cursed mark, but it
made clear that this young girl's life would be marked with triumph
and joy, and difficulty and sorrow. She could only hope that she
Arsiana would see more joy than sorrow.
Saturday, April 29, 2017
Transformation Continues
A few days ago, I was talking to a friend about anime, and one of the things that had slowly driven him away was all the repeated tropes that he saw. I somewhat glibly replied "that's why I'm mostly watching slice-of-life stuff any more, I haven't had all the tropes pounded into my head for 20 years the way I have with mecha and action"
I bring this up, because I really do find myself transitioning to slice of life stuff more and more as I choose what to watch. I've mentioned it here before, but it's been driven home to me again in a couple of ways this weekend.
First of all, one of the CM's at Crunchyroll had a tweet up asking people to list their favorite anime from each of the last 5 years. My list:
2013 Chihayafuru
2014 Your Lie in April
2015 Sound! Euphonium
2016 March Comes in Like a Lion
2017 Interviews w/Monster Girls
Now, Interview is a bit of an odd man out there, mostly because 2017 is still pretty new. (Sakura Quest is promising so far, but its only a few eps in, and we have most of the year to go.) Otherwise, all the rest are very firmly into the "slice of life" realm. No magic, no mecha, no violence worse than an occasional slap. Card games, music and shogi drive the stories.
Yet, these are the stories I find myself drawn to. For that matter, I find myself drawn to these small stories when I look at new shows and the like.
The second thing that drove it home was that I've spent a good bit of the weekend power-reading the manga "Cross Game." It's a few years older, but its the story of 2 neighbor kids who both love baseball, who slowly but surely become closer after the older sister of the girl tragically dies in the 5th grade. (For that matter, I really wish I'd watched it before Hulu took it down. I'd wanted to, but never got that far. Grr.)
Why have I done this? As I've said before, it's not entirely unheard of for me. I loved Kimagure Orange Road back in the early days, and there are times I wonder what other SoL gems I may have missed in the years that few of them were brought over. Still though, why?
I guess it's that the stories are so intensely character focused. Now, that's not to say that action and mecha shows aren't. Macross isn't anything special without Misa and Minmei, Patlabor is nothing at all without Noa and Gotoh and Clancy, and so forth.
Yet, it seems that something in those slice of life shows just grabs me at this point in my life. It may have something to do with my age, where I am in my life, the struggles I'm fighting with. I don't know.
I can sit here, and think about some of the themes that are in those stories, the voices, and how they hit me in my current struggles, but I'm not sure I want to just throw those aspects of my personal darknesses onto the net at the moment. Heh.
I don't remember the last mecha show I truly got into. There are still some fantasy/adventure type shows I've greatly enjoyed recently, but they're absolutely a tier down from here.
Anyway, I'm always looking for suggestions about good SoL shows. Just be sure I can get at them on CR, Hulu, Netflix, Amazon Strike or the like. Heh. I'm still an old fussbudget.
I bring this up, because I really do find myself transitioning to slice of life stuff more and more as I choose what to watch. I've mentioned it here before, but it's been driven home to me again in a couple of ways this weekend.
First of all, one of the CM's at Crunchyroll had a tweet up asking people to list their favorite anime from each of the last 5 years. My list:
2013 Chihayafuru
2014 Your Lie in April
2015 Sound! Euphonium
2016 March Comes in Like a Lion
2017 Interviews w/Monster Girls
Now, Interview is a bit of an odd man out there, mostly because 2017 is still pretty new. (Sakura Quest is promising so far, but its only a few eps in, and we have most of the year to go.) Otherwise, all the rest are very firmly into the "slice of life" realm. No magic, no mecha, no violence worse than an occasional slap. Card games, music and shogi drive the stories.
Yet, these are the stories I find myself drawn to. For that matter, I find myself drawn to these small stories when I look at new shows and the like.
The second thing that drove it home was that I've spent a good bit of the weekend power-reading the manga "Cross Game." It's a few years older, but its the story of 2 neighbor kids who both love baseball, who slowly but surely become closer after the older sister of the girl tragically dies in the 5th grade. (For that matter, I really wish I'd watched it before Hulu took it down. I'd wanted to, but never got that far. Grr.)
Why have I done this? As I've said before, it's not entirely unheard of for me. I loved Kimagure Orange Road back in the early days, and there are times I wonder what other SoL gems I may have missed in the years that few of them were brought over. Still though, why?
I guess it's that the stories are so intensely character focused. Now, that's not to say that action and mecha shows aren't. Macross isn't anything special without Misa and Minmei, Patlabor is nothing at all without Noa and Gotoh and Clancy, and so forth.
Yet, it seems that something in those slice of life shows just grabs me at this point in my life. It may have something to do with my age, where I am in my life, the struggles I'm fighting with. I don't know.
I can sit here, and think about some of the themes that are in those stories, the voices, and how they hit me in my current struggles, but I'm not sure I want to just throw those aspects of my personal darknesses onto the net at the moment. Heh.
I don't remember the last mecha show I truly got into. There are still some fantasy/adventure type shows I've greatly enjoyed recently, but they're absolutely a tier down from here.
Anyway, I'm always looking for suggestions about good SoL shows. Just be sure I can get at them on CR, Hulu, Netflix, Amazon Strike or the like. Heh. I'm still an old fussbudget.
Wednesday, March 15, 2017
A Silent (but profound) Voice.
It's probably in part because I'm getting to be something of an old cuss at this point, but I've certainly found my tastes shifting in anime and manga both. If you look back at the last couple years (there are very few posts, so it's not hard), you'll find that I've been tending more and more towards Slice of Life stuff. Action, mecha and the like are less and less on my radar every day. Profound stuff that digs into people and personalities though? Those are things I dearly love to find.
Well, a few days ago I happened to be poking at my Kindle app, and it was suggesting a manga to me called "A Silent Voice". I think I'd heard the name before, but hadn't really paid attention. I looked at it, and thought it looked like it was worth taking a chance on. Wow, am I glad I did.
What is it? In short, it's the story of a group of elementary school classmates (I hesitate to use the word friends), and when they are slowly reunited many years later. The perspective character is Shoya Ishida. I don't want to spoil too much, but for him, the entire story is one of redemption from what he was in elementary school.
Why would he need redemption? The other main character is Shoko Nishimiya, a shy girl who is deaf. In elementary school, she tried to go to the same school as Shoya and some others (who form most of the rest of the cast). To be blunt about it, she got bullied, and pretty brutally at that. The ringleader? Shoya.
However, as things went, eventually the mob turned on Shoya as well, making him the next victim of their cruelty.
As you can imagine just from that short description, this can be a very hard manga to read at times, but it is well worth it.
As the story progresses, each of the characters needs to come to terms with what they have done, and really, with who they are. It's messy, and in some cases, I honestly don't believe that the ending is very clean, but I see that as a good thing. People are messy, they don't wrap up all their issues, and that's more than reflected here.
One of the things I really like in the story is that bullying is shown to be a street that goes in many directions. Shoya was a bully, and then became the victim. Others are shown to have participated because of their own issues in life. None of that excuses what they did, but it does show a very real perspective.
I can speak to myself, having been on both ends of that spectrum. I got the full bully routine for many years, in many places (courtesy of my parents moving a number of times when I was younger.) Combine a speech impediment with the fine motor skills of a musk ox, and you can pretty much figure it out from there.
Yet, looking back at me in High School and (especially) college, I'd grown into being a downright mouthy and obnoxious jerk at times. I thought I was being "funny", but saying things that were as hurtful as any of the stuff that had been said to me. So yes, I can see aspects of myself in 3 of the characters in this story (I won't share which ones, you can guess.)
One of the strong themes in the story is set up by Shoko's mother. When she saw Shoya again for the first time in many years, she reacted very badly, but she dropped the line "how can you give her back the years you took from her."
The simple truth is, when we hurt others, we can't "take it back". The ways that Shoya's actions compounded Shoko's problems simply cannot be taken away. That's a very real truism for us in life too. We honestly cannot "make up" for what we've done. Talk of "earning forgiveness" is always empty, because we can't somehow magically take away the pain that we cause. However, we can start each day, looking to be better and different than we were the day before. That doesn't "make up" for the past, but it does chart a new course.
I look forward to reading this one again. I read it pretty quickly the first time, because the story was so compelling. Now it's time to really go back, and read it to get all the nuance, and pick up on the foreshadowings that I had missed.
(Edited: There's also an anime feature I'm looking forward to seeing. For some reason, I thought it had already been released on CR, but it's too recent for that. Certainly goes to the top of the heap when it comes out on BR.)
I put this one in the must read category.
Well, a few days ago I happened to be poking at my Kindle app, and it was suggesting a manga to me called "A Silent Voice". I think I'd heard the name before, but hadn't really paid attention. I looked at it, and thought it looked like it was worth taking a chance on. Wow, am I glad I did.
What is it? In short, it's the story of a group of elementary school classmates (I hesitate to use the word friends), and when they are slowly reunited many years later. The perspective character is Shoya Ishida. I don't want to spoil too much, but for him, the entire story is one of redemption from what he was in elementary school.
Why would he need redemption? The other main character is Shoko Nishimiya, a shy girl who is deaf. In elementary school, she tried to go to the same school as Shoya and some others (who form most of the rest of the cast). To be blunt about it, she got bullied, and pretty brutally at that. The ringleader? Shoya.
However, as things went, eventually the mob turned on Shoya as well, making him the next victim of their cruelty.
As you can imagine just from that short description, this can be a very hard manga to read at times, but it is well worth it.
As the story progresses, each of the characters needs to come to terms with what they have done, and really, with who they are. It's messy, and in some cases, I honestly don't believe that the ending is very clean, but I see that as a good thing. People are messy, they don't wrap up all their issues, and that's more than reflected here.
One of the things I really like in the story is that bullying is shown to be a street that goes in many directions. Shoya was a bully, and then became the victim. Others are shown to have participated because of their own issues in life. None of that excuses what they did, but it does show a very real perspective.
I can speak to myself, having been on both ends of that spectrum. I got the full bully routine for many years, in many places (courtesy of my parents moving a number of times when I was younger.) Combine a speech impediment with the fine motor skills of a musk ox, and you can pretty much figure it out from there.
Yet, looking back at me in High School and (especially) college, I'd grown into being a downright mouthy and obnoxious jerk at times. I thought I was being "funny", but saying things that were as hurtful as any of the stuff that had been said to me. So yes, I can see aspects of myself in 3 of the characters in this story (I won't share which ones, you can guess.)
One of the strong themes in the story is set up by Shoko's mother. When she saw Shoya again for the first time in many years, she reacted very badly, but she dropped the line "how can you give her back the years you took from her."
The simple truth is, when we hurt others, we can't "take it back". The ways that Shoya's actions compounded Shoko's problems simply cannot be taken away. That's a very real truism for us in life too. We honestly cannot "make up" for what we've done. Talk of "earning forgiveness" is always empty, because we can't somehow magically take away the pain that we cause. However, we can start each day, looking to be better and different than we were the day before. That doesn't "make up" for the past, but it does chart a new course.
I look forward to reading this one again. I read it pretty quickly the first time, because the story was so compelling. Now it's time to really go back, and read it to get all the nuance, and pick up on the foreshadowings that I had missed.
(Edited: There's also an anime feature I'm looking forward to seeing. For some reason, I thought it had already been released on CR, but it's too recent for that. Certainly goes to the top of the heap when it comes out on BR.)
I put this one in the must read category.
Sunday, August 28, 2016
My Favorite Anime Openings
Kind of a slow, tired night here, and saw some youtube vids of people naming their 100 favorite openings and the like, and I found myself thinking in different directions. Hardly surprising. What's one person's kibble is another person's kitty litter after all.
Anyway, this is just 10 of my favorite (I'm way too lazy to dig up 100) openings. I'm sure if I took the time to think of things, I'd change up the mix, but hey, no one is reading this anyway, so who cares! It goes without saying, this kind of thing is exceedingly subjective, and as like as not, everyone will think I'm insane.
Note, this list is 10 favorite openings. I generally like these anime, but my top 10 anime list is going to be a bit different still. I'll leave it to you to see if you can figure out any patterns or trends. It'll be a mix of mostly older stuff and some more recent.
10) Cat's Eye
9) Lodoss (OAV)
8) Shirobako OP 1
7) Saki- Achiga of Side A
6) Vision of Escaflowne
5) Log Horizon Season 1
4) El Hazzard OAV 1
3) Silent Mobius TV
2) Slayers S1
1) Sakura Wars TV
Anyway, this is just 10 of my favorite (I'm way too lazy to dig up 100) openings. I'm sure if I took the time to think of things, I'd change up the mix, but hey, no one is reading this anyway, so who cares! It goes without saying, this kind of thing is exceedingly subjective, and as like as not, everyone will think I'm insane.
Note, this list is 10 favorite openings. I generally like these anime, but my top 10 anime list is going to be a bit different still. I'll leave it to you to see if you can figure out any patterns or trends. It'll be a mix of mostly older stuff and some more recent.
10) Cat's Eye
9) Lodoss (OAV)
8) Shirobako OP 1
7) Saki- Achiga of Side A
6) Vision of Escaflowne
5) Log Horizon Season 1
4) El Hazzard OAV 1
3) Silent Mobius TV
2) Slayers S1
1) Sakura Wars TV
Wednesday, August 03, 2016
How do I find this stuff?
Well, back when I first started watching anime back around 1993 or so, my tastes were fairly "conventional." Action, mecha and the like. Bubblegum Crisis, Gunbuster, Gaiarth, Gall Force, those were some of my favorite titles at the time.
Yet, there was one title that I fell in love with that should have made me realize that my tastes were not simply for your standard fare. Kimagure Orange Road, especially the movie "I Want to Return to That Day." That show is really a topic for another post, and I'm not sure I can do it at this point. (My KOR collection is on all VHS sadly. I keep hoping that Animeigo's next kickstarter will at least be for the OAV and Movie, if not the TV series as well. Not a fan of Summer's Beginning though.) Anyway, that one surprised me because it was nothing like my usual fare. Not an explosion in sight. Simply the story of a few teens coming of age, and filled with the kind of powerful emotion that never quite leaves you.
I mention this because it's a reminder to me that I've always had a bit of taste that goes off my usual. Please Save My Earth and Spirit of Wonder are other titles that came out of that, though neither of them hit me the way KOR did.
All of that said, my recent foray into more "slice of life" anime is really picking up on those threads.
That brings me to my most recent find/obsession. I'm not sure I'd ever heard of it before a few weeks ago, and I'm not even sure I know where I heard it. No matter how it happened, I decided to poke at it, and have found a new favorite. Certainly my favorite find of 2016, and very possibly one of my top 10 of all time. (The anime is a few years old, but I found it in 2016.)
Chihayafuru.
Sometimes, when you try to describe an anime to a friend, they just look at you with a glazed over look "what was that guy thinking when he wrote it?"
A teenaged boy turns into a girl when splashed with cold water, and his father turns into a panda...
A lingerie shop owner is the secret leader of a team of battlesuited women who take on rogue androids.
You get the idea.
So, what is it this time?
There is a Japanese game called "Karuta." The very short form is that you start with a deck of 200 cards. On 100 of the cards is the first verse of a classic Japanese poem. Then the other 100 cards have the second verse of the poems. When you play, each player sets a certain mumber of the 2nd card in front of them, and they play face to face kneeling on a tatami. Then a reader reads one of the 1st verse cards, and the first person who touches the 2nd verse card gets to take it out of play. If they get a card from the other player's side, they pass a card of their choice to the other side. First player to clear their side wins.
It is a game that requires strategy, high end memorization skills and the kind of reflexes I never had.
Quite honestly, the game looks like it would be very difficult.
Of course, a rather odd, if interesting game doesn't make much of an anime. In the end, slice of life stories excel because of the people, and this is no exception.
It starts with a young girl named Chihaya meeting a new transfer into her school. He's kind of shy and gets picked on, but it turns out that he's a fanatic about Karuta, and he manages to infect Chihaya and Taichi with the bug for the game.
Yet Arata leaves town again after a short time, but Chihaya's determined to meet Arata again, this time in a formal Karuta match. At the same time, she's determined to win the Queen tournament, which marks the best female player in Japan for the year.
The series is two seasons, and it's taken them through a bit less than two years of High School to this point, and it's just so good. They do a good enough job in explaining the game that you get a sense of real tension as you watch the matches, but it's the characters who shine. I'm still not sure where the triangle between Chihaya, Taichi and Arata is going. (Sadly, no one is doing an english release of the manga, so I doubt I'll ever find out.) If I had to guess, I think it's going to end up Chihaya-Taichi, and then Arata-Shinobu (the current queen) but who knows.
Beautiful animation, great music, great characters, an oddly compelling game to watch. I'm going to give this one 9.5/10. It's only available at Crunchyroll, but well worth it.
Yet, there was one title that I fell in love with that should have made me realize that my tastes were not simply for your standard fare. Kimagure Orange Road, especially the movie "I Want to Return to That Day." That show is really a topic for another post, and I'm not sure I can do it at this point. (My KOR collection is on all VHS sadly. I keep hoping that Animeigo's next kickstarter will at least be for the OAV and Movie, if not the TV series as well. Not a fan of Summer's Beginning though.) Anyway, that one surprised me because it was nothing like my usual fare. Not an explosion in sight. Simply the story of a few teens coming of age, and filled with the kind of powerful emotion that never quite leaves you.
I mention this because it's a reminder to me that I've always had a bit of taste that goes off my usual. Please Save My Earth and Spirit of Wonder are other titles that came out of that, though neither of them hit me the way KOR did.
All of that said, my recent foray into more "slice of life" anime is really picking up on those threads.
That brings me to my most recent find/obsession. I'm not sure I'd ever heard of it before a few weeks ago, and I'm not even sure I know where I heard it. No matter how it happened, I decided to poke at it, and have found a new favorite. Certainly my favorite find of 2016, and very possibly one of my top 10 of all time. (The anime is a few years old, but I found it in 2016.)
Chihayafuru.
Sometimes, when you try to describe an anime to a friend, they just look at you with a glazed over look "what was that guy thinking when he wrote it?"
A teenaged boy turns into a girl when splashed with cold water, and his father turns into a panda...
A lingerie shop owner is the secret leader of a team of battlesuited women who take on rogue androids.
You get the idea.
So, what is it this time?
There is a Japanese game called "Karuta." The very short form is that you start with a deck of 200 cards. On 100 of the cards is the first verse of a classic Japanese poem. Then the other 100 cards have the second verse of the poems. When you play, each player sets a certain mumber of the 2nd card in front of them, and they play face to face kneeling on a tatami. Then a reader reads one of the 1st verse cards, and the first person who touches the 2nd verse card gets to take it out of play. If they get a card from the other player's side, they pass a card of their choice to the other side. First player to clear their side wins.
It is a game that requires strategy, high end memorization skills and the kind of reflexes I never had.
Quite honestly, the game looks like it would be very difficult.
Of course, a rather odd, if interesting game doesn't make much of an anime. In the end, slice of life stories excel because of the people, and this is no exception.
It starts with a young girl named Chihaya meeting a new transfer into her school. He's kind of shy and gets picked on, but it turns out that he's a fanatic about Karuta, and he manages to infect Chihaya and Taichi with the bug for the game.
Yet Arata leaves town again after a short time, but Chihaya's determined to meet Arata again, this time in a formal Karuta match. At the same time, she's determined to win the Queen tournament, which marks the best female player in Japan for the year.
The series is two seasons, and it's taken them through a bit less than two years of High School to this point, and it's just so good. They do a good enough job in explaining the game that you get a sense of real tension as you watch the matches, but it's the characters who shine. I'm still not sure where the triangle between Chihaya, Taichi and Arata is going. (Sadly, no one is doing an english release of the manga, so I doubt I'll ever find out.) If I had to guess, I think it's going to end up Chihaya-Taichi, and then Arata-Shinobu (the current queen) but who knows.
Beautiful animation, great music, great characters, an oddly compelling game to watch. I'm going to give this one 9.5/10. It's only available at Crunchyroll, but well worth it.
Wednesday, January 27, 2016
Slice of (Unreal) Life
Last post, I mentioned that I'm slowly but surely getting more and more into "slice of life" kind of anime.
I'm not entirely sure what's exactly pushed the change. My tastes used to be fairly conventional, with broad swathes of mecha and fantasy and the like. I still like those from time to time, but I find myself drawn more to looking for things that are somewhat different.
Now, this isn't entirely new. One of the anime that most truly hooked me on the form way back when was Kimagure Orange Road, and while it certainly had some fantastic elements, I wasn't even really aware of them at first. The local video store at the time had the OAVs and the first movie (which were all that had been published in English at that point.) In those stories, the wilder aspects of Kyosuke's powers didn't tend to have much of a rile. I mention KOR, because some of these shows are hitting me in some of the same ways.
A bit ago, I finished up one that's a kind of slice of life, but boy did it take some bizarre and unexpected twists. It's called Myself; Yourself
I may as well warn you, I may let some spoilers slip on all the stuff I'm going to talk about here to the end of the post. I'm just kind of rambling, musing and reacting, so if you don't want spoilers, it's a good time to go read your favorite webcomic.
I honestly don't know what to make of this one. It starts with a fairly simple and interesting premise, and then it just goes entirely into the land of bizarre. Just huge turn after huge turn. In the end, I'd probably say overwritten, but compelling for it.
What is it? Well, the initial premise is simple and interesting. The first scene is a group of friends in elementary school who are having a going away party for one of their number, a boy named Sana. His parents are moving to a new town, so he has to leave them. After that first scene, we jump to 4 years later. Sana is moving back to the town, but he's going to be living alone. (He'll be staying in an apartment owned by the mother of one of the other kids.)
So, now he has to reconnect with his old friends, and all of that. As I said, fairly simple. Back in the "old days" he'd been closest to one of the girls, Nanaka, and she was the one he was looking forward to seeing the most when he got back.
Well, suffice it to say, he really got off on the wrong foot with her upon his return, and she started to have something of a cold streak towards him. So far, a fairly straightforward setup for a romantic comedy, and the first few episodes are diverting, but fairly normal.
Yet, as the show goes on, you begin to get a sense that there's a huge amount more going on under the surface than you'd ever think.
In short, pretty much all the major characters except Aoi (the girl whose mother owns the apartment house) is carrying some pretty epic baggage. You have characters abused by their parents, neglected by their parents, and that's just the beginning. Honestly, it's just overdone in so many ways. Twists and turns that have to be seen to be believed. A light and fluffy series ends up as one with half a dozen major characters who have pain oozing from every gland.
I know I said spoilers before, but I'm just not sure that I want to share some of the moments, They have to be seen to be believed.
How would I rate it in the end? Honestly, I think I'd give it something along the line of a 6.5/10. It certainly doesn't rate as an all time favorite, but it has some interesting and powerful moments. I certainly wasn't inclined to stop watching once I hit the bizarro trainride.
Now, lets move on to something a bit more cheerful. I mentioned it last post, Sound! Euphonium
It's also a slice of life, but much more fun, and fluffier. In short, it begins with a Middle School band waiting for their grades in a competition. They're thrilled to find out that they got the gold medal, but then were crushed to find out that it was a "fake" gold. That is to say, while they scored gold, only the top 3 schools went on, and they were not in that top 3. It starts with two major characters. You have Kumiko, who is the main character, who plays a Euphonium (which I can relate to, having played the Baritone way back when.) Then you have Reina, who is an extremely good trumpet player.
When they hear the news about the fake gold, they have very different reactions. Kumiko isn't too disappointed, thinking they'd done pretty well overall. Reina though? She was entirely crushed, and got quite upset with Kumiko for not being as devestated as she was.
The series then jumps to High School. Evidently, Kumiko and Reina are the only people from that band who went to this particular school, and Kumiko actually went there to get away from band. Yet, she soon found herself in it, as was Reina (of course.)
From there, the story goes on, and we see a pretty interesting story of a very troubled band. The year before, it had broken down between people who wanted to work hard and push for high marks in competitions, and others who just wanted to have some fun, but not put in the effort. The scars of what was a pretty ugly fight are still hanging over the band, and it gets worse when a new teacher shows up. As you'd imagine, he's pretty unconventional (this is anime after all), but from there we have the story of the band growing together. I was glad to see that it is going to get a second season. Fun characters, a more interesting story than you would think that a High School Concert band would create. I'll give it 8.5/10
Ok, we've had one wierd one, and one cheerful one. Now, it's time to get to the last one, the one that's just plain hard. Your Lie in April.
I honestly think that this is the best anime I've seen in a decade, and maybe even longer than that. I mentioned a bit about it in my last post.
The main character is Kousei Arima, and at one time, he was one of the up and coming prodigy child pianists in Japan. However, one day in a competition, he just entirely lost it, and from that time, was simply unable to play. His long time best friend is Tsubaki, the neighbor girl. She can sense that losing his music is something that has "stopped Arima" in place, and she has a bit of a scheme to break him out of it.
There's another girl in the class by the name of Kaori, who is a competition level violinist, and Tsubaki essentially tricks him into going to a tourney with her in it. Well, where his play had always been precise like a metronome, her play was wild, carefree. He was smitten on the spot, but he also knew that she had a crush on another friend.
Well, that's just the setup, and from there, the story goes on to how Kosei slowly but surely manages to come out of his long funk. (Actually, a better way to say it would be that he got dragged out of his funk.)
More and more, you see just what lies behind Kosei's problems, and you see the people who care for him trying to help him. However, the story takes some pretty hard twists and turns along the way, and before you're halfway in, you know that something seriously bad is going to happen. (That's all I say.)
Moving, touching, if so very, very hard. One thing I like about it is that the characters are very real. We see some generally good people doing some nasty things, and then you see the person most would consider the "worst" person in the show with some genuine nobility. (I don't think it remotely makes up for what they did.)
You have Arima, the human punching bag. Really, the most troubling thing about the show is how badly so many people treat him, especially those who care for him the most. I don't know if he even realizes that it's not supposed to be that way. Then you have Kaori, who is quite frankly, kind of two faced and manipulative at times. I could go on, but you get the idea.
That said, it comes with my highest recommendation. It is hard, it may well make you choked up (or worse), but it's a great ride. 10/10.
Well, I doubt anyone's actually going to read this, but it was a nice diversion to jot my thoughts down. Not a complaint that people won't read it. I pretty much gave this blog up years ago, and it wasn't exactly a big winner back in the day.
I'm not entirely sure what's exactly pushed the change. My tastes used to be fairly conventional, with broad swathes of mecha and fantasy and the like. I still like those from time to time, but I find myself drawn more to looking for things that are somewhat different.
Now, this isn't entirely new. One of the anime that most truly hooked me on the form way back when was Kimagure Orange Road, and while it certainly had some fantastic elements, I wasn't even really aware of them at first. The local video store at the time had the OAVs and the first movie (which were all that had been published in English at that point.) In those stories, the wilder aspects of Kyosuke's powers didn't tend to have much of a rile. I mention KOR, because some of these shows are hitting me in some of the same ways.
A bit ago, I finished up one that's a kind of slice of life, but boy did it take some bizarre and unexpected twists. It's called Myself; Yourself
I may as well warn you, I may let some spoilers slip on all the stuff I'm going to talk about here to the end of the post. I'm just kind of rambling, musing and reacting, so if you don't want spoilers, it's a good time to go read your favorite webcomic.
I honestly don't know what to make of this one. It starts with a fairly simple and interesting premise, and then it just goes entirely into the land of bizarre. Just huge turn after huge turn. In the end, I'd probably say overwritten, but compelling for it.
What is it? Well, the initial premise is simple and interesting. The first scene is a group of friends in elementary school who are having a going away party for one of their number, a boy named Sana. His parents are moving to a new town, so he has to leave them. After that first scene, we jump to 4 years later. Sana is moving back to the town, but he's going to be living alone. (He'll be staying in an apartment owned by the mother of one of the other kids.)
So, now he has to reconnect with his old friends, and all of that. As I said, fairly simple. Back in the "old days" he'd been closest to one of the girls, Nanaka, and she was the one he was looking forward to seeing the most when he got back.
Well, suffice it to say, he really got off on the wrong foot with her upon his return, and she started to have something of a cold streak towards him. So far, a fairly straightforward setup for a romantic comedy, and the first few episodes are diverting, but fairly normal.
Yet, as the show goes on, you begin to get a sense that there's a huge amount more going on under the surface than you'd ever think.
In short, pretty much all the major characters except Aoi (the girl whose mother owns the apartment house) is carrying some pretty epic baggage. You have characters abused by their parents, neglected by their parents, and that's just the beginning. Honestly, it's just overdone in so many ways. Twists and turns that have to be seen to be believed. A light and fluffy series ends up as one with half a dozen major characters who have pain oozing from every gland.
I know I said spoilers before, but I'm just not sure that I want to share some of the moments, They have to be seen to be believed.
How would I rate it in the end? Honestly, I think I'd give it something along the line of a 6.5/10. It certainly doesn't rate as an all time favorite, but it has some interesting and powerful moments. I certainly wasn't inclined to stop watching once I hit the bizarro trainride.
Now, lets move on to something a bit more cheerful. I mentioned it last post, Sound! Euphonium
It's also a slice of life, but much more fun, and fluffier. In short, it begins with a Middle School band waiting for their grades in a competition. They're thrilled to find out that they got the gold medal, but then were crushed to find out that it was a "fake" gold. That is to say, while they scored gold, only the top 3 schools went on, and they were not in that top 3. It starts with two major characters. You have Kumiko, who is the main character, who plays a Euphonium (which I can relate to, having played the Baritone way back when.) Then you have Reina, who is an extremely good trumpet player.
When they hear the news about the fake gold, they have very different reactions. Kumiko isn't too disappointed, thinking they'd done pretty well overall. Reina though? She was entirely crushed, and got quite upset with Kumiko for not being as devestated as she was.
The series then jumps to High School. Evidently, Kumiko and Reina are the only people from that band who went to this particular school, and Kumiko actually went there to get away from band. Yet, she soon found herself in it, as was Reina (of course.)
From there, the story goes on, and we see a pretty interesting story of a very troubled band. The year before, it had broken down between people who wanted to work hard and push for high marks in competitions, and others who just wanted to have some fun, but not put in the effort. The scars of what was a pretty ugly fight are still hanging over the band, and it gets worse when a new teacher shows up. As you'd imagine, he's pretty unconventional (this is anime after all), but from there we have the story of the band growing together. I was glad to see that it is going to get a second season. Fun characters, a more interesting story than you would think that a High School Concert band would create. I'll give it 8.5/10
Ok, we've had one wierd one, and one cheerful one. Now, it's time to get to the last one, the one that's just plain hard. Your Lie in April.
I honestly think that this is the best anime I've seen in a decade, and maybe even longer than that. I mentioned a bit about it in my last post.
The main character is Kousei Arima, and at one time, he was one of the up and coming prodigy child pianists in Japan. However, one day in a competition, he just entirely lost it, and from that time, was simply unable to play. His long time best friend is Tsubaki, the neighbor girl. She can sense that losing his music is something that has "stopped Arima" in place, and she has a bit of a scheme to break him out of it.
There's another girl in the class by the name of Kaori, who is a competition level violinist, and Tsubaki essentially tricks him into going to a tourney with her in it. Well, where his play had always been precise like a metronome, her play was wild, carefree. He was smitten on the spot, but he also knew that she had a crush on another friend.
Well, that's just the setup, and from there, the story goes on to how Kosei slowly but surely manages to come out of his long funk. (Actually, a better way to say it would be that he got dragged out of his funk.)
More and more, you see just what lies behind Kosei's problems, and you see the people who care for him trying to help him. However, the story takes some pretty hard twists and turns along the way, and before you're halfway in, you know that something seriously bad is going to happen. (That's all I say.)
Moving, touching, if so very, very hard. One thing I like about it is that the characters are very real. We see some generally good people doing some nasty things, and then you see the person most would consider the "worst" person in the show with some genuine nobility. (I don't think it remotely makes up for what they did.)
You have Arima, the human punching bag. Really, the most troubling thing about the show is how badly so many people treat him, especially those who care for him the most. I don't know if he even realizes that it's not supposed to be that way. Then you have Kaori, who is quite frankly, kind of two faced and manipulative at times. I could go on, but you get the idea.
That said, it comes with my highest recommendation. It is hard, it may well make you choked up (or worse), but it's a great ride. 10/10.
Well, I doubt anyone's actually going to read this, but it was a nice diversion to jot my thoughts down. Not a complaint that people won't read it. I pretty much gave this blog up years ago, and it wasn't exactly a big winner back in the day.
Wednesday, January 20, 2016
The Way Overdue Ashtur Anime Roundup
Well, I know that I always figured this thing would be sporadic. Would a post every couple of years count?
In any case, the muse has struck, and I thought I'd write a bit about some of the anime I've watched in the semi-recent past (call it the last year or so.)
It's kind of odd, I'd started watching back in the mid 90s, but really drifted away for an extended period of time, only to return in the last couple of years. I'm not sure what drew me back, but the ease of watching stuff on Crunchyroll and Hulu (and not paying big bucks to buy a series on hope) certainly hasn't hurt any. I consider both of those subs to be money well spent. Otherwise, blame it on a midlife crisis. So sue me.
Maybe I'll take a post or two at some point to get into these in depth, or maybe not. We'll see. No promises. However, let's get the show rolling. (I'll try not to drop big spoilers, but do beware.)
Lost in the MMO-verse
Two of the anime that got me back into things are a pair that came out more or less at the same time. I know that the respective fandoms have tended to snipe at one another, but I like them both. Neither is without flaws, but both are enjoyable.
Sword Art Online: I imagine that this one is a bit more famous. It certainly didn't hurt it any that it was shown on Cartoon Network. A fun show with appealing characters, but one that's also perfectly capable of grabbing you by the throat and squeezing the life out of you.
In short, it's set in a not terribly distant future, where virtual reality has improved to the point that the VR headset is able to supply a full 5-senses experience to the player. A new game opens up, and it turns out that it's all a horrible trap. It gives "permadeath" a whole new meaning. The opening concept is strong, and it gives the series an enormous amount of weight right from the start. That said, the initial problem is solved halfway into season one, and ever since, the show has been a bit uneven to my mind. It has some incredible moments, and I think that the biggest tearjerker in the whole series is the ending of Season 2, but it can struggle a bit. Well worth a watch to my mind.
Log Horizon: While in some ways the pretext sounds the same as SAO, they are very different shows. Even after two seasons, we're only beginning to get a sense of how the players of the game got sucked into their game.
Like SAO, I think that the show can be a bit uneven, especially in season 2. That said, it's never quite as serious as SAO, and really does seem to be a "love letter" to MMO players. The main characters are fun and appealing, and it's well worth a watch.
Magic and Mayhem
The Irregular at Magic High School: Another fun show that does a nice job of slowly but surely sucking people in. The cast of characters is extremely interesting, and it does a good job of building a world where magic and technology have begun to bleed together.
If I have a concern with the show, it's with the protagonist and his sister. In short, the main character may be the most OP Gary Stu I've seen in a long, long time. His sister? If you think that the relationship between Kirito/Kazuto and Leafa/Sugu in Sword Art could get a bit troublesome, then hold on to your hat. Still though, well worth the watch.
Fate/Stay Night: I'll have to admit, I've not seen all of this. I've seen the original series and Fate/Zero. It's got an intriguing premise and some pretty interesting characters. That said, be prepared for it to take half the season for you not to want to throw things at the screen whenever the main character is on. He's not exactly the brightest bulb in the box.
Maoyu: A short series by the same guy that wrote Log Horizon. Who knew that an extended lesson in economics could actually make for a fun anime? That sounds odd, but it's true. The premise is a bit odd. The Demon King (who is actually a very busty girl) marries the Hero so that they could work together to bring peace. By the way, that's their names. One of the little odd touches.
Slice of Life:
This category is the one that's surprised me the most. One nice things about the growth of streaming anime is that some stuff has gotten brought over that might not have made it back in the DVD only days. Even if it did come out, I probably wouldn't have taken a chance on it, considering the price tag. That said, these have grown to be some of my favorite shows.
Your Lie in April. Remember how I said that Sword Art can grab you by the throat and squeeze? Your Lie will grab you by the throat, rip it out,stomp on it, and leave it lying in the dust. It is incredibly powerful, incredibly beautiful and incredibly hard at some points.
The main character is Arima Kosei. He was an up and coming pianist, easily considered the best in Japan in his age bracket, until it all fell apart. The story begins a few years later, and Kosei is still suffering from some extreme mental blocks that keep him from playing the piano. Then, he meets the world's weirdest violin player. I just can't give this enough thumbsup. It's utterly fantastic. Probably the best series I've seen in the last decade. Bring kleenex.
Sound! Euphonium Another musical anime, but without the emotional baseball bat. It's the story of a High School Concert band, and how they deal with their new director (among other things.) A very appealing cast of characters, and while my band days are long past, I do relate. This is one that will sneak up on you, and I was very glad to see a second season announced.
Out of Left Field.
I don't have a better description for this last series, because it's not something I'd have ever expected myself to like on so many levels.
Saki (including Achiga Side A) Um, yeah. An anime about Japanese style mah-jong. It gets wierder, because the series has some not exactly subtle Yuri overtones, so really not my thing. Yet somehow, it sucked me in. The short form is that it's set in a universe where Riichi Mah-jong is incredibly popular, with High School tournaments being televised nationwide, and people watching in giant screens on the street. Further, many of the players come equipped with various superhuman powers (the ability to influence luck, see the future, and the like.)
So, the story begins with Miyanaga Saki, a first year at Kiyosumi High School. She used to play mah-jong at home with her family quite often, but that has actually left her with something of a distaste for the game. Well, she got suckered into playing a few games with the club, and as you'd expect, she's good. Really good. She's one of the superhuman "monsters." She ends up making friends and joining the club, finally finding the ability to enjoy the game. She also gives the team the 5th member they need to compete in team tournaments. Those tournaments become the heart of the plot, as the team begins to march towards the nationals.
There is also a side story which focuses on Achiga Girls High School, which is one of the others in the tourney, and in some ways, I like it better than the main series. You get a whole new set of characters, and they also are on their way to nationals.
I can't say why, but I just like the silly thing.
I may poke up more, and explain a bit more on some of these, or even mention a few other things, but this is enough of a start I expect.
In any case, the muse has struck, and I thought I'd write a bit about some of the anime I've watched in the semi-recent past (call it the last year or so.)
It's kind of odd, I'd started watching back in the mid 90s, but really drifted away for an extended period of time, only to return in the last couple of years. I'm not sure what drew me back, but the ease of watching stuff on Crunchyroll and Hulu (and not paying big bucks to buy a series on hope) certainly hasn't hurt any. I consider both of those subs to be money well spent. Otherwise, blame it on a midlife crisis. So sue me.
Maybe I'll take a post or two at some point to get into these in depth, or maybe not. We'll see. No promises. However, let's get the show rolling. (I'll try not to drop big spoilers, but do beware.)
Lost in the MMO-verse
Two of the anime that got me back into things are a pair that came out more or less at the same time. I know that the respective fandoms have tended to snipe at one another, but I like them both. Neither is without flaws, but both are enjoyable.
Sword Art Online: I imagine that this one is a bit more famous. It certainly didn't hurt it any that it was shown on Cartoon Network. A fun show with appealing characters, but one that's also perfectly capable of grabbing you by the throat and squeezing the life out of you.
In short, it's set in a not terribly distant future, where virtual reality has improved to the point that the VR headset is able to supply a full 5-senses experience to the player. A new game opens up, and it turns out that it's all a horrible trap. It gives "permadeath" a whole new meaning. The opening concept is strong, and it gives the series an enormous amount of weight right from the start. That said, the initial problem is solved halfway into season one, and ever since, the show has been a bit uneven to my mind. It has some incredible moments, and I think that the biggest tearjerker in the whole series is the ending of Season 2, but it can struggle a bit. Well worth a watch to my mind.
Log Horizon: While in some ways the pretext sounds the same as SAO, they are very different shows. Even after two seasons, we're only beginning to get a sense of how the players of the game got sucked into their game.
Like SAO, I think that the show can be a bit uneven, especially in season 2. That said, it's never quite as serious as SAO, and really does seem to be a "love letter" to MMO players. The main characters are fun and appealing, and it's well worth a watch.
Magic and Mayhem
The Irregular at Magic High School: Another fun show that does a nice job of slowly but surely sucking people in. The cast of characters is extremely interesting, and it does a good job of building a world where magic and technology have begun to bleed together.
If I have a concern with the show, it's with the protagonist and his sister. In short, the main character may be the most OP Gary Stu I've seen in a long, long time. His sister? If you think that the relationship between Kirito/Kazuto and Leafa/Sugu in Sword Art could get a bit troublesome, then hold on to your hat. Still though, well worth the watch.
Fate/Stay Night: I'll have to admit, I've not seen all of this. I've seen the original series and Fate/Zero. It's got an intriguing premise and some pretty interesting characters. That said, be prepared for it to take half the season for you not to want to throw things at the screen whenever the main character is on. He's not exactly the brightest bulb in the box.
Maoyu: A short series by the same guy that wrote Log Horizon. Who knew that an extended lesson in economics could actually make for a fun anime? That sounds odd, but it's true. The premise is a bit odd. The Demon King (who is actually a very busty girl) marries the Hero so that they could work together to bring peace. By the way, that's their names. One of the little odd touches.
Slice of Life:
This category is the one that's surprised me the most. One nice things about the growth of streaming anime is that some stuff has gotten brought over that might not have made it back in the DVD only days. Even if it did come out, I probably wouldn't have taken a chance on it, considering the price tag. That said, these have grown to be some of my favorite shows.
Your Lie in April. Remember how I said that Sword Art can grab you by the throat and squeeze? Your Lie will grab you by the throat, rip it out,stomp on it, and leave it lying in the dust. It is incredibly powerful, incredibly beautiful and incredibly hard at some points.
The main character is Arima Kosei. He was an up and coming pianist, easily considered the best in Japan in his age bracket, until it all fell apart. The story begins a few years later, and Kosei is still suffering from some extreme mental blocks that keep him from playing the piano. Then, he meets the world's weirdest violin player. I just can't give this enough thumbsup. It's utterly fantastic. Probably the best series I've seen in the last decade. Bring kleenex.
Sound! Euphonium Another musical anime, but without the emotional baseball bat. It's the story of a High School Concert band, and how they deal with their new director (among other things.) A very appealing cast of characters, and while my band days are long past, I do relate. This is one that will sneak up on you, and I was very glad to see a second season announced.
Out of Left Field.
I don't have a better description for this last series, because it's not something I'd have ever expected myself to like on so many levels.
Saki (including Achiga Side A) Um, yeah. An anime about Japanese style mah-jong. It gets wierder, because the series has some not exactly subtle Yuri overtones, so really not my thing. Yet somehow, it sucked me in. The short form is that it's set in a universe where Riichi Mah-jong is incredibly popular, with High School tournaments being televised nationwide, and people watching in giant screens on the street. Further, many of the players come equipped with various superhuman powers (the ability to influence luck, see the future, and the like.)
So, the story begins with Miyanaga Saki, a first year at Kiyosumi High School. She used to play mah-jong at home with her family quite often, but that has actually left her with something of a distaste for the game. Well, she got suckered into playing a few games with the club, and as you'd expect, she's good. Really good. She's one of the superhuman "monsters." She ends up making friends and joining the club, finally finding the ability to enjoy the game. She also gives the team the 5th member they need to compete in team tournaments. Those tournaments become the heart of the plot, as the team begins to march towards the nationals.
There is also a side story which focuses on Achiga Girls High School, which is one of the others in the tourney, and in some ways, I like it better than the main series. You get a whole new set of characters, and they also are on their way to nationals.
I can't say why, but I just like the silly thing.
I may poke up more, and explain a bit more on some of these, or even mention a few other things, but this is enough of a start I expect.
Saturday, April 26, 2014
Expanded and Legendary Universe
*blows out dust*
Yeah, I still live, though it's doubtful anyone will read this unless I beat them over the head with a link. Hehehe. That's likely because I blog about as quickly as George R.R. Martin writes.
In any case, I've been amused about the furor concerning the "end" of the Star Wars Expanded Universe. http://starwars.com/news/the-legendary-star-wars-expanded-universe-turns-a-new-page.html
Now, before I get started too much into this, I should make clear that I'm not incredibly attached to the EU. I've read a variety of novels (Zahn's first three, about the first half of the X-Wing Rogue Squadron books, the Darth Bane stuff, and a few other odd bits and pieces.) I've liked the books, but I'm far, far from invested.
Now, on one level, I think this decision is inevitable. Trying to fit the new movies into such an elaborate and detailed canon was going to be more than a bit tough and limiting on those who are making the movies. A friend and I were talking yesterday, and he made the point that "30 years after Jedi" puts the movies past a whole lot of very big things in the books, including the Yuuzang Vong and the death of Chewie. Those are events that shaped the EU, and expecting casual movie goers to "get" those things is not realistic. I guess they could have tried to focus 5-10 years after the end of Jedi, but going for 30 years is good in that it allows them to use Hamill and Fisher, while paving the way for the next generation.
That's why I think that this decision was pretty much inevitable. However, what I've found interesting is what most people have missed in the statement. I've seen headlines that the EU has been "discarded", but that's actually not what it says. It says that the EU will "continue to be a resource that will be mined for years to come."
What exactly does that mean? It means that while the EU is not part of the core canon, they're going to be taking long hard looks at it to see what they can incorporate. They've already said that there will be EU elements in Star Wars: Rebels. (Amusingly, I saw a news post that said that EU stuff will show up in cartoons, but not movies. They missed the part where they said "all aspects of Star Wars storytelling will be connected." In other words, "cartoon canon" is part of the "main" canon. If it's in the cartoon, it's in the same universe as the movie. Period.) In short, they're going to pick and choose. If they like it, they'll run with it.
However, that is what brings us to the key question. What exactly will they incorporate? What will remain off in the realm of the "Legends", and what will be brought mainstream? They've already said that things like the Inquisitor and Imperial Security Bureau are going to be incorporated. What else?
Will it simply be background things like planets, races and perhaps a few organizations? Or are characters (even if changed somewhat) going to make the crossing? What will happen with Mara? Jacen? Jaina? Corran Horn? For that matter, will they ever do a namedrop of something from the Old Republic Era? Revan? Darth Bane?
One of the biggest questions will be in the nature of the Jedi order. By and large, the Jedis of the movies are "Warrior Monks" (with the very notable exception of Anakin.) However, in the EU, that quite obviously breaks down, starting with Luke and Mara. Which way are they going to jump with that? One thing that makes this interesting is how you see Anakin's fall. Did he fall because he should have never fallen in love with Padme? Or did he fall because Yoda and the like tried to push him in the wrong way? Perhaps better advice from Yoda than "love is bad" would have done a world of good after all. What's going to happen? Back to traditional monkish Jedis, or will we truly see a "New Jedi Order"
We simply do not know. I've heard rumors, but rumors are not worth much. I know I'll be watching Rebels with great interest, to see how they're tipping their cards. Personally, I'd like to see Mara, Jacen, Jaina, Corran and company in one form or the other, but only time will tell.
Yeah, I still live, though it's doubtful anyone will read this unless I beat them over the head with a link. Hehehe. That's likely because I blog about as quickly as George R.R. Martin writes.
In any case, I've been amused about the furor concerning the "end" of the Star Wars Expanded Universe. http://starwars.com/news/the-legendary-star-wars-expanded-universe-turns-a-new-page.html
Now, before I get started too much into this, I should make clear that I'm not incredibly attached to the EU. I've read a variety of novels (Zahn's first three, about the first half of the X-Wing Rogue Squadron books, the Darth Bane stuff, and a few other odd bits and pieces.) I've liked the books, but I'm far, far from invested.
Now, on one level, I think this decision is inevitable. Trying to fit the new movies into such an elaborate and detailed canon was going to be more than a bit tough and limiting on those who are making the movies. A friend and I were talking yesterday, and he made the point that "30 years after Jedi" puts the movies past a whole lot of very big things in the books, including the Yuuzang Vong and the death of Chewie. Those are events that shaped the EU, and expecting casual movie goers to "get" those things is not realistic. I guess they could have tried to focus 5-10 years after the end of Jedi, but going for 30 years is good in that it allows them to use Hamill and Fisher, while paving the way for the next generation.
That's why I think that this decision was pretty much inevitable. However, what I've found interesting is what most people have missed in the statement. I've seen headlines that the EU has been "discarded", but that's actually not what it says. It says that the EU will "continue to be a resource that will be mined for years to come."
What exactly does that mean? It means that while the EU is not part of the core canon, they're going to be taking long hard looks at it to see what they can incorporate. They've already said that there will be EU elements in Star Wars: Rebels. (Amusingly, I saw a news post that said that EU stuff will show up in cartoons, but not movies. They missed the part where they said "all aspects of Star Wars storytelling will be connected." In other words, "cartoon canon" is part of the "main" canon. If it's in the cartoon, it's in the same universe as the movie. Period.) In short, they're going to pick and choose. If they like it, they'll run with it.
However, that is what brings us to the key question. What exactly will they incorporate? What will remain off in the realm of the "Legends", and what will be brought mainstream? They've already said that things like the Inquisitor and Imperial Security Bureau are going to be incorporated. What else?
Will it simply be background things like planets, races and perhaps a few organizations? Or are characters (even if changed somewhat) going to make the crossing? What will happen with Mara? Jacen? Jaina? Corran Horn? For that matter, will they ever do a namedrop of something from the Old Republic Era? Revan? Darth Bane?
One of the biggest questions will be in the nature of the Jedi order. By and large, the Jedis of the movies are "Warrior Monks" (with the very notable exception of Anakin.) However, in the EU, that quite obviously breaks down, starting with Luke and Mara. Which way are they going to jump with that? One thing that makes this interesting is how you see Anakin's fall. Did he fall because he should have never fallen in love with Padme? Or did he fall because Yoda and the like tried to push him in the wrong way? Perhaps better advice from Yoda than "love is bad" would have done a world of good after all. What's going to happen? Back to traditional monkish Jedis, or will we truly see a "New Jedi Order"
We simply do not know. I've heard rumors, but rumors are not worth much. I know I'll be watching Rebels with great interest, to see how they're tipping their cards. Personally, I'd like to see Mara, Jacen, Jaina, Corran and company in one form or the other, but only time will tell.
Saturday, December 01, 2012
To all things there is an end
For all things, there is an end, and last night, it was the ending of City of Heroes.
It was a wild and difficult night. I sit here, and try to think of how to describe the emotions of the night, but really, I can't. There just aren't really words for it. A joy and sadness mixed together. The joy of one last run with friends, the joy of playing a well loved game... but the inescapable sadness born of the fact that it was truly the last time.
The little things. Knowing that never again will there be another epic propel-created junkpile. Knowing that you'll never get to gut another spawn with a blaster's nuke. (At least in the stuff I've played, there really is not single spasm of joyous destruction that quite matches Build Up-Aim-Nuke).
Yet, and as much as I hate it, the last emotion, and the one that built up since then... anger.
In many ways, I get the decision. I know that despite how much City of Heroes has been improving the last few years (better writing, better gameplay and the like), the income of the game has not been holding up. Even the change to the promised land of free to play only arrested the decline. I get all that, understand it, and truly, can accept it.
What has upset me though is the way that NCSoft has truly devalued what the things they had. They did it when they suddenly put everyone on a 90 day notice, including all the staff who had built the game. These people had done good work, impressive work and yet there they were on the chopping block. They weren't moved to new products, where they could take their skill, passion and experience. They were simply let go. Yes, I'm sure the got a generous severence package, but even at that, it was only a beginning.
I watched the attempts to save the game with a fair bit of cynicism. I didn't figure it world work, but the wall of utter silence that came from NCSoft was truly disheartening. At one point, their only real statement was "please don't use this email address."
Last night though was the bit that really pushed me over the top. We got notices of the impending end (Virtue crashed shortly after the 10 minute warning in fact), but what I didn't hear was "thanks for everything" from NCSoft.
That's the thing, the Devs, CMs and the like? Positron, War Witch and Hit Streak and all the others? They said thank you to the fans many times in the last three months (and the fans said it to them). They were truly a part of the CoH community. They were there to the end, despite not being "official" any more.
Corporate NCSoft though? They showed no real appreciation for the community, or of the value of the community. Once their decision was made, they didn't engage the people who didn't want to see the game die. They didn't try to engage the crowds who were in game for one last memory.
The final blow though? Literally within 5 minutes of the servers going down... the CoH Community Forms... gone. The CoH Twitter... gone. The CoH facebook... gone. There could not be even a spare moment for people to use those places to enjoy their last memories, to connect and meet. To try to hold one last little moment. Everything that was CoH had to be sent to a dark oblivion, forgotten. Almost as if NCSoft was ashamed of the game.
All MMOs will come to an end sooner or later. The communities that have built around them will have to face this day. I can only hope that when those times come, the companies involved show more respect for those communities, and make it clear that they value those communities.
I'm sure the momentary anger will pass, and in time, the good memories will be dominate. CoH was truly a good run in so many ways, I cannot list them all.
Farewell CoH.
It was a wild and difficult night. I sit here, and try to think of how to describe the emotions of the night, but really, I can't. There just aren't really words for it. A joy and sadness mixed together. The joy of one last run with friends, the joy of playing a well loved game... but the inescapable sadness born of the fact that it was truly the last time.
The little things. Knowing that never again will there be another epic propel-created junkpile. Knowing that you'll never get to gut another spawn with a blaster's nuke. (At least in the stuff I've played, there really is not single spasm of joyous destruction that quite matches Build Up-Aim-Nuke).
Yet, and as much as I hate it, the last emotion, and the one that built up since then... anger.
In many ways, I get the decision. I know that despite how much City of Heroes has been improving the last few years (better writing, better gameplay and the like), the income of the game has not been holding up. Even the change to the promised land of free to play only arrested the decline. I get all that, understand it, and truly, can accept it.
What has upset me though is the way that NCSoft has truly devalued what the things they had. They did it when they suddenly put everyone on a 90 day notice, including all the staff who had built the game. These people had done good work, impressive work and yet there they were on the chopping block. They weren't moved to new products, where they could take their skill, passion and experience. They were simply let go. Yes, I'm sure the got a generous severence package, but even at that, it was only a beginning.
I watched the attempts to save the game with a fair bit of cynicism. I didn't figure it world work, but the wall of utter silence that came from NCSoft was truly disheartening. At one point, their only real statement was "please don't use this email address."
Last night though was the bit that really pushed me over the top. We got notices of the impending end (Virtue crashed shortly after the 10 minute warning in fact), but what I didn't hear was "thanks for everything" from NCSoft.
That's the thing, the Devs, CMs and the like? Positron, War Witch and Hit Streak and all the others? They said thank you to the fans many times in the last three months (and the fans said it to them). They were truly a part of the CoH community. They were there to the end, despite not being "official" any more.
Corporate NCSoft though? They showed no real appreciation for the community, or of the value of the community. Once their decision was made, they didn't engage the people who didn't want to see the game die. They didn't try to engage the crowds who were in game for one last memory.
The final blow though? Literally within 5 minutes of the servers going down... the CoH Community Forms... gone. The CoH Twitter... gone. The CoH facebook... gone. There could not be even a spare moment for people to use those places to enjoy their last memories, to connect and meet. To try to hold one last little moment. Everything that was CoH had to be sent to a dark oblivion, forgotten. Almost as if NCSoft was ashamed of the game.
All MMOs will come to an end sooner or later. The communities that have built around them will have to face this day. I can only hope that when those times come, the companies involved show more respect for those communities, and make it clear that they value those communities.
I'm sure the momentary anger will pass, and in time, the good memories will be dominate. CoH was truly a good run in so many ways, I cannot list them all.
Farewell CoH.
Friday, November 30, 2012
How does one say goodbye to a game?
Tonight's the night.
Who knows how many people have passed through City of Heroes over the years of its existance, but tonight marks the point where it all becomes nothing more than a memory.
It's kind of funny in a way. Once upon a time, most people's communities lasted a lifetime. They were born in a town and stayed there. They went to the same Church from birth to death. Communities were one of the bedrocks of life.
How times have changed. I'm not sure of the numbers, but I doubt even half thirty-somethings live in the town they graduated High School in (much less the town they were born in...) We are a culture of constant change, and all of those touchstones are showing that as well (even the family, with the constant morphing brought on by divorce, remarriage, blended families and the like)
Online communities are no different. I can't even begin to think how many different online communities I have been in. Early chat rooms, IRC chats, wargame groups and on it went, until I came to CoH.
The thing is, in the MMO space, CoH was actually fairly old. Oh, it wasn't the oldest (UO and EQ have that spot taken), but it in today's change-a-minute world, it was certainly considered one of the "old men" of the genre.
Think about that for a moment, City of Heroes was about 8.5 years old. Even more, think about how many tell those hurt by the decision to kill CoH "oh, get over that old game, its day is past" (usually said rather less kindly for that matter). One of the older communities in the MMO space is being put to death because 8.5 years is "too old".
That is the new way of our world. Communities come, and communities go. The bonds built in them don't entirely shatter. I'm still in contact with a few people from my very first community online. I'm sure I'll keep in contact with a number of City players in the future too. Yet, our frame of reference will never be the same. It will not be consigned to the "good old days".
The odd thing is, I haven't truly been part of the community for a while now. For a variety of reasons (simple burnout, wounds from the wars of running a supergroup and the like), I've been largely detached from the game. Yet, it was always there. I could go in, and start in with the bad puns and jokes. I knew it was there when the mood hit, when the need hit.
Because of that, I'm not quite as torn by this as many of my friends are. I'd already detached, already gone through the grief process to a certain extent already.
Yet, there are things that it does hurt to realize... they will never happen again.
-The time a couple months ago where some... trigger in the way a mission went led both my character, and a friend's character to start humming ABBA's "Dancing Queen" at nearly the same second...
- The sheer power of running as a high tier Grav/Energy Dom through Freaks
- The groans in global channels as one of my legendary puns goes out.
Oh, many of those things will happen again, in other places, in other games, even with some of the same people... and hopefully those memories will be just as special in their own way.
Yet, it's a matter of knowing that... my pile of CoH memories will be complete in a few short hours.
To all those who were part of those memories, good or bad, I thank you.
God's Protect!
Who knows how many people have passed through City of Heroes over the years of its existance, but tonight marks the point where it all becomes nothing more than a memory.
It's kind of funny in a way. Once upon a time, most people's communities lasted a lifetime. They were born in a town and stayed there. They went to the same Church from birth to death. Communities were one of the bedrocks of life.
How times have changed. I'm not sure of the numbers, but I doubt even half thirty-somethings live in the town they graduated High School in (much less the town they were born in...) We are a culture of constant change, and all of those touchstones are showing that as well (even the family, with the constant morphing brought on by divorce, remarriage, blended families and the like)
Online communities are no different. I can't even begin to think how many different online communities I have been in. Early chat rooms, IRC chats, wargame groups and on it went, until I came to CoH.
The thing is, in the MMO space, CoH was actually fairly old. Oh, it wasn't the oldest (UO and EQ have that spot taken), but it in today's change-a-minute world, it was certainly considered one of the "old men" of the genre.
Think about that for a moment, City of Heroes was about 8.5 years old. Even more, think about how many tell those hurt by the decision to kill CoH "oh, get over that old game, its day is past" (usually said rather less kindly for that matter). One of the older communities in the MMO space is being put to death because 8.5 years is "too old".
That is the new way of our world. Communities come, and communities go. The bonds built in them don't entirely shatter. I'm still in contact with a few people from my very first community online. I'm sure I'll keep in contact with a number of City players in the future too. Yet, our frame of reference will never be the same. It will not be consigned to the "good old days".
The odd thing is, I haven't truly been part of the community for a while now. For a variety of reasons (simple burnout, wounds from the wars of running a supergroup and the like), I've been largely detached from the game. Yet, it was always there. I could go in, and start in with the bad puns and jokes. I knew it was there when the mood hit, when the need hit.
Because of that, I'm not quite as torn by this as many of my friends are. I'd already detached, already gone through the grief process to a certain extent already.
Yet, there are things that it does hurt to realize... they will never happen again.
-The time a couple months ago where some... trigger in the way a mission went led both my character, and a friend's character to start humming ABBA's "Dancing Queen" at nearly the same second...
- The sheer power of running as a high tier Grav/Energy Dom through Freaks
- The groans in global channels as one of my legendary puns goes out.
Oh, many of those things will happen again, in other places, in other games, even with some of the same people... and hopefully those memories will be just as special in their own way.
Yet, it's a matter of knowing that... my pile of CoH memories will be complete in a few short hours.
To all those who were part of those memories, good or bad, I thank you.
God's Protect!
Saturday, September 01, 2012
Into the Sunset a City goes
It's taken me the better part of a day to fully digest the news of City of Heroes impending shutdown. It's honestly odd in a way. I saw the signs, but simply didn't put 2+2 together. Even though I spend little time in CoH any more, I have still watched NCSoft's corporate earnings reports with considerable interest, largely to see how CoH has been doing for them.
The simple truth is, not well. Players have assumed that things are going great guns, but that's not really been the truth. Earnings on the game have been flat or even declining since about the time Going Rogue came out. That's right, if I read the numbers right, Freedom (and free to play) did little, other than possibly arresting the decline.
I'd noted the numbers, been troubled by them, but never really realized that the game's life was on the line. I guess deep down I assumed that at worst, they'd dump the game into maintenance mode and go on. It seems that is not NCSoft's way though. The statements I read didn't really make clear if the game itself was profitable (it lists revenues, but not costs). If it was though, the profit was very marginal.
It has been interesting to watch players reactions in lots of ways though. It seems that many players forget that CoH and the American market overall are really a very small part of NCSoft. Last quarter, North America brought in 4% of their total revenue. We'll have to see how Guild Wars 2 does, but at this point, I'd not be shocked to see NCSoft pull entirely out of the western market if GW2 struggles.
Yet, while I comprehend the business decision, and even think that it may well make sense from a corporate suit point of view, that still leaves the deeper, more profound side of things, at least to players.
In the MMO world, communities are always in a state of flux. People come in, they leave for new games. Guilds and groups have members who have been there since launch day, but many of the old timers have moved on and away. Yet, even with all that shuffling and change, there is still that sense of community. You return to a game and see familiar names (if perhaps not as many as you would like).
We've come to expect that level of permanance. This is the "natural disaster" of the online community world though. It's the earthquake or volcano. The decision to end a game, and incidentally gut the community.
Oh, the individual connections that people have made will go on, and certain subgroups of the community will find a way to keep in touch (forming up in a new game, using forums or social media)... but as a whole, the community of CoH has 3 months to live. Then the doom.
The suits that make these kind of decisions? To them community isn't really important. They may see it as an important marketing tool, to increase retention and bring in new players by word of mouth, but when the red and black numbers say it is time to close down, that community isn't even a single thought. (Note, I'm not saying this about the devs and community managers and reps who are in the end a part of the community. I'm talking about the people higher up who made the decision.)
Now, in the end, NCSoft is a business, and their job is the bottom line, and as much as we'd like to, we can't evicerate them for treating this as a business decision. (Of course, the way they did it, the sudden announcement, the "get out today" treatment of Paragon Studios is callous and reflects badly on them, but that's another issue).
What does that say about online communities though? We've come to expect a level of permanance, but really, that exists at the whim of the few. Any MMO game, be it WoW, SL, SW:TOR or whatever has Poe's swinging axe above their head. For some (like WoW), that axe is a distant threat, but even there, it does exist.
Truly a sad day for CoH players, and really for anyone who has been in a MMO community for an extended period. It is a harsh reminder that our communities are impermament and always threatened.
I'm getting too maudlin here I think. It's time to cut this off. I'll probably share some memories in time, but not right now I think.
The simple truth is, not well. Players have assumed that things are going great guns, but that's not really been the truth. Earnings on the game have been flat or even declining since about the time Going Rogue came out. That's right, if I read the numbers right, Freedom (and free to play) did little, other than possibly arresting the decline.
I'd noted the numbers, been troubled by them, but never really realized that the game's life was on the line. I guess deep down I assumed that at worst, they'd dump the game into maintenance mode and go on. It seems that is not NCSoft's way though. The statements I read didn't really make clear if the game itself was profitable (it lists revenues, but not costs). If it was though, the profit was very marginal.
It has been interesting to watch players reactions in lots of ways though. It seems that many players forget that CoH and the American market overall are really a very small part of NCSoft. Last quarter, North America brought in 4% of their total revenue. We'll have to see how Guild Wars 2 does, but at this point, I'd not be shocked to see NCSoft pull entirely out of the western market if GW2 struggles.
Yet, while I comprehend the business decision, and even think that it may well make sense from a corporate suit point of view, that still leaves the deeper, more profound side of things, at least to players.
In the MMO world, communities are always in a state of flux. People come in, they leave for new games. Guilds and groups have members who have been there since launch day, but many of the old timers have moved on and away. Yet, even with all that shuffling and change, there is still that sense of community. You return to a game and see familiar names (if perhaps not as many as you would like).
We've come to expect that level of permanance. This is the "natural disaster" of the online community world though. It's the earthquake or volcano. The decision to end a game, and incidentally gut the community.
Oh, the individual connections that people have made will go on, and certain subgroups of the community will find a way to keep in touch (forming up in a new game, using forums or social media)... but as a whole, the community of CoH has 3 months to live. Then the doom.
The suits that make these kind of decisions? To them community isn't really important. They may see it as an important marketing tool, to increase retention and bring in new players by word of mouth, but when the red and black numbers say it is time to close down, that community isn't even a single thought. (Note, I'm not saying this about the devs and community managers and reps who are in the end a part of the community. I'm talking about the people higher up who made the decision.)
Now, in the end, NCSoft is a business, and their job is the bottom line, and as much as we'd like to, we can't evicerate them for treating this as a business decision. (Of course, the way they did it, the sudden announcement, the "get out today" treatment of Paragon Studios is callous and reflects badly on them, but that's another issue).
What does that say about online communities though? We've come to expect a level of permanance, but really, that exists at the whim of the few. Any MMO game, be it WoW, SL, SW:TOR or whatever has Poe's swinging axe above their head. For some (like WoW), that axe is a distant threat, but even there, it does exist.
Truly a sad day for CoH players, and really for anyone who has been in a MMO community for an extended period. It is a harsh reminder that our communities are impermament and always threatened.
I'm getting too maudlin here I think. It's time to cut this off. I'll probably share some memories in time, but not right now I think.
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